How to use
- Students are allowed to use the smartphone at any time and place
Proceed with mobile learning using tablet devices.
- Use the points earned by the students in the class while playing games and learning appropriate to the student's level
Rank competition by.
Characteristic
- You can study without being limited by time and place.
- You can increase your participation by inducing your interest by using game format and point system.
1) Task Learning - Identifying Assigned Tasks
2) Attendance section - Confirmation of attendance
3) Self-learning - Confirming the learning that has been learned in the past
4) Learning status - Check the learning
5) Monthly Report - monthly report and graph
6) School bulletin board - Notice of the school announcement and bulletin board
7) Learning Ranking - Comparison of learning rankings with students
http://www.keymapedu.com Please register and use the learning.
- Students are allowed to use the smartphone at any time and place
Proceed with mobile learning using tablet devices.
- Use the points earned by the students in the class while playing games and learning appropriate to the student's level
Rank competition by.
Characteristic
- You can study without being limited by time and place.
- You can increase your participation by inducing your interest by using game format and point system.
1) Task Learning - Identifying Assigned Tasks
2) Attendance section - Confirmation of attendance
3) Self-learning - Confirming the learning that has been learned in the past
4) Learning status - Check the learning
5) Monthly Report - monthly report and graph
6) School bulletin board - Notice of the school announcement and bulletin board
7) Learning Ranking - Comparison of learning rankings with students
http://www.keymapedu.com Please register and use the learning.
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