French and English
This small software can calculate the trajectory of bullets depending on various parameters; the main ones are the initial velocity
of the ball and its braking coefficient Bc (variable depending on the speed); the profile of the coefficient used is the G1 profile
The software calculates in metric or English values; the input data are:
Shooting -distance (50-1000 m); the gun can be adjusted to the distance by pressing "Ok ZR" (Zero range)
-The temperature and altitude that have a small impact
-the speed (m / s or ft / s)
-the braking coefficient (Bc)
-the wind speed (km / h or MP / h)
-The wind direction (clockwise, 3 as 3 o'clock, right wind)
Pressing the button table gives the theoretical calculation deviations and corrections as distances, support has again clears the table
Pressing the button will bring MOA vertical and horizontal corrections; 0.25 a click for MOA
Pressing "SHOOT" triggers a shot on target; the path is amplified vertical; the shooting conditions "real" starting with the velocity variations (3%) and angle changes depending on the initial speed and Bc; random variations are also given wind (+/- 15%); the result is an impact cloud which varies with the distance
The target and a constant dimension of 50 cm and support on the target erases paths and impacts.
Addition: SLZ key to long-distance shooting angle; the ratio L / D is the ratio of length to diameter of the ball; This report is used to calculate the fall time for high angles of fire. Clearing the screen is done by pressing and SHOOT
This small software can calculate the trajectory of bullets Depending On various parameters; the main ones are the initial velocity of the ball and Its braking coefficient Bc (DEPENDING of the variable speed); the profile of the coefficient used is the G1 profile
The Software Calculates values in metric or English; the input data are:
Shooting -distance (50-1000 m); the gun can be adjusted to the distance by pressing "Ok ZR" (Zero range)
-The Temperature and altitude-have a small impact That
-the speed (m / s or ft / s)
-the braking ratio
-the wind speed (km / h or MP / h)
-The Wind direction (clockwise, 3 as 3 o'clock, right wind)
Pressing the button table Gives the theoretical calculation deviations and corrections as distances, dry again clears the table
Pressing the button Will bring MOA vertical and horizontal corrections; 0.25 a click for MOA
Pressing "SHOOT" triggers a shot on target; the vertical path is amplified; the shooting conditions, "real"
starting with the speed variation (3%) and angle variations Depending On the initial speed and Bc; random variations data are aussi the wind (+/- 15%); the result is an impact cloud qui varies with the distance
The target: has a constant dimension of 50 cm and pressing on the target erases paths and impacts.
Addition: SLZ key to long-distance shooting angle; the L / D ratio is the ratio of length to diameter of the bullet; This ratio is used to calculate the fall time for high angles of fire. Clearing the screen is done by long pressing SHOOT
Addition: Allows qui Hsht key to enter the firing height (7-15000 ft); angle can be negative DEPENDING on the height; fixed some bugs, improvement in calculation of braking altitude
This small software can calculate the trajectory of bullets depending on various parameters; the main ones are the initial velocity
of the ball and its braking coefficient Bc (variable depending on the speed); the profile of the coefficient used is the G1 profile
The software calculates in metric or English values; the input data are:
Shooting -distance (50-1000 m); the gun can be adjusted to the distance by pressing "Ok ZR" (Zero range)
-The temperature and altitude that have a small impact
-the speed (m / s or ft / s)
-the braking coefficient (Bc)
-the wind speed (km / h or MP / h)
-The wind direction (clockwise, 3 as 3 o'clock, right wind)
Pressing the button table gives the theoretical calculation deviations and corrections as distances, support has again clears the table
Pressing the button will bring MOA vertical and horizontal corrections; 0.25 a click for MOA
Pressing "SHOOT" triggers a shot on target; the path is amplified vertical; the shooting conditions "real" starting with the velocity variations (3%) and angle changes depending on the initial speed and Bc; random variations are also given wind (+/- 15%); the result is an impact cloud which varies with the distance
The target and a constant dimension of 50 cm and support on the target erases paths and impacts.
Addition: SLZ key to long-distance shooting angle; the ratio L / D is the ratio of length to diameter of the ball; This report is used to calculate the fall time for high angles of fire. Clearing the screen is done by pressing and SHOOT
This small software can calculate the trajectory of bullets Depending On various parameters; the main ones are the initial velocity of the ball and Its braking coefficient Bc (DEPENDING of the variable speed); the profile of the coefficient used is the G1 profile
The Software Calculates values in metric or English; the input data are:
Shooting -distance (50-1000 m); the gun can be adjusted to the distance by pressing "Ok ZR" (Zero range)
-The Temperature and altitude-have a small impact That
-the speed (m / s or ft / s)
-the braking ratio
-the wind speed (km / h or MP / h)
-The Wind direction (clockwise, 3 as 3 o'clock, right wind)
Pressing the button table Gives the theoretical calculation deviations and corrections as distances, dry again clears the table
Pressing the button Will bring MOA vertical and horizontal corrections; 0.25 a click for MOA
Pressing "SHOOT" triggers a shot on target; the vertical path is amplified; the shooting conditions, "real"
starting with the speed variation (3%) and angle variations Depending On the initial speed and Bc; random variations data are aussi the wind (+/- 15%); the result is an impact cloud qui varies with the distance
The target: has a constant dimension of 50 cm and pressing on the target erases paths and impacts.
Addition: SLZ key to long-distance shooting angle; the L / D ratio is the ratio of length to diameter of the bullet; This ratio is used to calculate the fall time for high angles of fire. Clearing the screen is done by long pressing SHOOT
Addition: Allows qui Hsht key to enter the firing height (7-15000 ft); angle can be negative DEPENDING on the height; fixed some bugs, improvement in calculation of braking altitude
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