App with extra activities for all units, for supplementary practice outside the classroom in game form.
Access is made using the code provided in the printed material
The student will do 6 activities for each of the 8 units of the material, and the 6th activity is a quizz with questions working all the contents of the unit.
As an element of gamification the student receives a number of stars according to their performance in the activities.
Block - student only moves on to the next unit / phase if they conquer 3 out of 5 stars
Trophy - at the end of the book
Access is made using the code provided in the printed material
The student will do 6 activities for each of the 8 units of the material, and the 6th activity is a quizz with questions working all the contents of the unit.
As an element of gamification the student receives a number of stars according to their performance in the activities.
Block - student only moves on to the next unit / phase if they conquer 3 out of 5 stars
Trophy - at the end of the book
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