Brinquemática game - Game Mathematics with Augmented Reality
Brinquemática is a board game which uses the four basic math operations: addition, subtraction, multiplication and division.
Through logical thinking this game will take children to exercise math operations. The goal is to take the pieces with
Exit house operations to one of the greatest quarters, at the ends of the board.
At the end of "race", the winner will be defined by a score throughout the activity.
The game provides three levels of difficulty:
Game Level I - 1st and 2nd School Years
Game Level II - 3rd and 4th School Years
Game Level III - School Years 5 and 6
Game Level IV - 7th, 8th and 9th School Years
In this unique game developed by our teaching staff Augmented Reality offers a playful dynamic where the player
should solve predefined mathematical calculations at each level.
Learning Ability:
quantitative literacy
strategic skill
mathematical operations: addition,
subtraction, multiplication and division
Motor development:
overall coordination
fine coordination
laterality
Spatial and Temporal Structure
Social development:
Socialization
Group work
Age Group:
Suitable for elementary school l and ll
Participants:
2 to 4 players or teams
Application content RA:
Library could mathematical calculations
Selection of operations
Setting on 4 levels
players 3D
Brinquemática is a board game which uses the four basic math operations: addition, subtraction, multiplication and division.
Through logical thinking this game will take children to exercise math operations. The goal is to take the pieces with
Exit house operations to one of the greatest quarters, at the ends of the board.
At the end of "race", the winner will be defined by a score throughout the activity.
The game provides three levels of difficulty:
Game Level I - 1st and 2nd School Years
Game Level II - 3rd and 4th School Years
Game Level III - School Years 5 and 6
Game Level IV - 7th, 8th and 9th School Years
In this unique game developed by our teaching staff Augmented Reality offers a playful dynamic where the player
should solve predefined mathematical calculations at each level.
Learning Ability:
quantitative literacy
strategic skill
mathematical operations: addition,
subtraction, multiplication and division
Motor development:
overall coordination
fine coordination
laterality
Spatial and Temporal Structure
Social development:
Socialization
Group work
Age Group:
Suitable for elementary school l and ll
Participants:
2 to 4 players or teams
Application content RA:
Library could mathematical calculations
Selection of operations
Setting on 4 levels
players 3D
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