A new utility game from KAMK to support young people's life management
A mobile game that supports the life management of young people, the Game of My Life, has been released on Google Play and the App Store. The game has been developed in the ESF-funded DIMMI project of Kajaani University of Applied Sciences (KAMK) and Oulu Diakonia University of Applied Sciences. The game of my life is designed to support working between professionals working with young people and young people. An operating model has been developed for the use of the game, which is available in connection with the game. The now released version of the game can also be played independently by a young person.
The game of my life consists of stories written with young people. The player gets to experience the lives of five different characters through several short stories. In the game, the player’s role is to make different life-related choices that lead to different outcomes. When the game is used to support a conversation between an adult and a young person, the goal is to spark a discussion on themes related to life management. In style, The Game of My Life is a visual short story that could be described as a visual and interactive storytelling.
A mobile game that supports the life management of young people, the Game of My Life, has been released on Google Play and the App Store. The game has been developed in the ESF-funded DIMMI project of Kajaani University of Applied Sciences (KAMK) and Oulu Diakonia University of Applied Sciences. The game of my life is designed to support working between professionals working with young people and young people. An operating model has been developed for the use of the game, which is available in connection with the game. The now released version of the game can also be played independently by a young person.
The game of my life consists of stories written with young people. The player gets to experience the lives of five different characters through several short stories. In the game, the player’s role is to make different life-related choices that lead to different outcomes. When the game is used to support a conversation between an adult and a young person, the goal is to spark a discussion on themes related to life management. In style, The Game of My Life is a visual short story that could be described as a visual and interactive storytelling.
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