Put your reflexes and control to the test in this one-finger, minimalist arcade game!
With one of your ship's thrusters stuck on, you're stranded spinning in circles through space, trying to save collect fuel from the asteroid field to help keep your planet's star alive. With enough energy, the star will boost your weapons, but also risks sending out dangerous solar flares that will supercharge the asteroids!
Originally made as an entry for the Ludum Dare 46, this game has been made with love and has a focus purely on fun. There's no ads, no microtransactions, no monetisation whatsoever.
Design, Programming, Direction, Development - Taha Nasir
Design Assistance - Richard Driscoll
Music and SFX - Superfluous Motor
Music - Frankumjay
With one of your ship's thrusters stuck on, you're stranded spinning in circles through space, trying to save collect fuel from the asteroid field to help keep your planet's star alive. With enough energy, the star will boost your weapons, but also risks sending out dangerous solar flares that will supercharge the asteroids!
Originally made as an entry for the Ludum Dare 46, this game has been made with love and has a focus purely on fun. There's no ads, no microtransactions, no monetisation whatsoever.
Design, Programming, Direction, Development - Taha Nasir
Design Assistance - Richard Driscoll
Music and SFX - Superfluous Motor
Music - Frankumjay
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