🏝 Archipelago is a single-player point-and-click adventure game served in bite-sized daily levels. It tells the story of a traveler searching for a home in an island country
💫 Archipelago is a "cyclical adventure game", like a year-long advent calendar: each real-world calendar day has its own unique level, and players can return to levels year after year to uncover more of their secrets. The world of Archipelago can be explored for many years.
👨🏼🎓 Archipelago was my MA thesis at the KADK Game Design programme. It is inspired by my experience leaving my birth country and immigrating to Denmark, and is an attempt to find a bridge between contemporary "live service" casual mobile gaming and the tradition of story-driven point-and-click adventure games. You can read more about it in my website: https://www.shalevmoran.com/archipelago
⌛ The current version contains 7 islands in a week-long cycle, with ~2 hours of story content, that can be experienced in ~30 daily sessions
💫 Archipelago is a "cyclical adventure game", like a year-long advent calendar: each real-world calendar day has its own unique level, and players can return to levels year after year to uncover more of their secrets. The world of Archipelago can be explored for many years.
👨🏼🎓 Archipelago was my MA thesis at the KADK Game Design programme. It is inspired by my experience leaving my birth country and immigrating to Denmark, and is an attempt to find a bridge between contemporary "live service" casual mobile gaming and the tradition of story-driven point-and-click adventure games. You can read more about it in my website: https://www.shalevmoran.com/archipelago
⌛ The current version contains 7 islands in a week-long cycle, with ~2 hours of story content, that can be experienced in ~30 daily sessions
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