The game start in a castle were the last survival of the human races, and after a big destruction that happens in our solar system due to unknown event in the sun core, will try to figure out how to use a wormhole to travel to a distance galaxy to collect 10 special herbs needed to restore peace and love and to open a new world. The last survival will be facing many challenges...
At the end of game, and after collecting the 10 herbs and 10 diamonds, the player needs to discover how to extract chemical elements called Avidian by unlocking the reasoner world which can be done by answering one question proposed by an AI reasoner that uses a forward chaining propositional logic for inference/analysis. The gate 313 is hidden in the game and depends on the player personality. The game ends with following message: “Welcome to Avida: By thinking with logic and the first principle knowledge (causality…), we created matter and worlds according to some interpretation, now after your arrival prepare yourself to a new thinking adventure …”
This game has a scientific message to transmit about open problems of the scientific community namely, the theory of quantum gravity and the theory of consciousness. The game uses genetic algorithm and general relativity and quantum effects with reinforcement learning and a reasoner in different context to shed some insight on these problems.
The Mini-map, on the top right of the screen, shows the evolution of a parallel universe back in time to the quantum gravity era, were the Ekpyrotic scenario (cyclic universe) was adopted in the animation, followed by the inflation and the quark gluon plasma formation to the galaxy and planet formation until the beginning of the first amino acid and the appearance of the first cell. The game simulates, in the parallel universe, one chromosome with five gene and makes evolution of cells according to the genetic algorithm were cells evolve and acquire new functionalities with time. Aggregation of cells is assumed according to reinforcement learning and the emergence of the neural network and the humans and the acquisition of sight and hearing is simulated with genetic algorithm. After that, the Mini-map shows the training of an RL character with a Decision tree artificial intelligence to acquire some instinct rules from facts based on five states (can see, can hear, taking damage, dealing damage, critical health) and three actions (flees, attack, explore). However, we didn’t include emotion in the learning episodes. At the end of the training, the player will be facing artificial intelligence. Moreover, we included in the game a geodesic solution of general relativity when approaching a black hole. Quantum tunneling effects can be seen in the game. The goal of the game is to favorite the simulation hypothesis of the universe were some effects like quantum interference can be understood within this framework by comparing it to ray tracing algorithm. General relativity effects can be due to the complexity limitation in a limited world/resources. The game point out to a designer or more generally to a CREATOR.
At the end of game, and after collecting the 10 herbs and 10 diamonds, the player needs to discover how to extract chemical elements called Avidian by unlocking the reasoner world which can be done by answering one question proposed by an AI reasoner that uses a forward chaining propositional logic for inference/analysis. The gate 313 is hidden in the game and depends on the player personality. The game ends with following message: “Welcome to Avida: By thinking with logic and the first principle knowledge (causality…), we created matter and worlds according to some interpretation, now after your arrival prepare yourself to a new thinking adventure …”
This game has a scientific message to transmit about open problems of the scientific community namely, the theory of quantum gravity and the theory of consciousness. The game uses genetic algorithm and general relativity and quantum effects with reinforcement learning and a reasoner in different context to shed some insight on these problems.
The Mini-map, on the top right of the screen, shows the evolution of a parallel universe back in time to the quantum gravity era, were the Ekpyrotic scenario (cyclic universe) was adopted in the animation, followed by the inflation and the quark gluon plasma formation to the galaxy and planet formation until the beginning of the first amino acid and the appearance of the first cell. The game simulates, in the parallel universe, one chromosome with five gene and makes evolution of cells according to the genetic algorithm were cells evolve and acquire new functionalities with time. Aggregation of cells is assumed according to reinforcement learning and the emergence of the neural network and the humans and the acquisition of sight and hearing is simulated with genetic algorithm. After that, the Mini-map shows the training of an RL character with a Decision tree artificial intelligence to acquire some instinct rules from facts based on five states (can see, can hear, taking damage, dealing damage, critical health) and three actions (flees, attack, explore). However, we didn’t include emotion in the learning episodes. At the end of the training, the player will be facing artificial intelligence. Moreover, we included in the game a geodesic solution of general relativity when approaching a black hole. Quantum tunneling effects can be seen in the game. The goal of the game is to favorite the simulation hypothesis of the universe were some effects like quantum interference can be understood within this framework by comparing it to ray tracing algorithm. General relativity effects can be due to the complexity limitation in a limited world/resources. The game point out to a designer or more generally to a CREATOR.
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