In 2050 with the considerable increase in pollution produced by human beings, almost half of Brazil's drinking water was contaminated, it became much more common to find seas, rivers, ponds, among others, already lifeless, with their color no longer vibrant as it used to be. custom. The most talked about catastrophe was the change of the Tietê river, which had always been a river in a worrying state, but reached a level that started to bring diseases to the nearby regions.
It didn't take long for the local population to take action, many of the residents of these regions got together and started to create a cleanup plan for the river. It was not easy to think of a strategy, after all, many years of trying to do so have passed and there has never been an effective solution, but a group of young people with a promising vision had the idea of transforming this activity that at first seemed exhausting and laborious in a local sport so that they could attract several people to do good in a dynamic and fun way. The sport basically consisted of a dispute between two players, in which they had harpoons and had to collect as much garbage as they could in sixty seconds, everything seemed simple, which excited the crowd and on the opening day of the tournament it was full of participants , but something unusual was discovered. Right there on the Tietê River there were capybaras living, as was usual, but what they didn't notice is that due to the strong contamination of the river their water acquired a certain radiation causing a genetic mutation in the animals nearby, the capybaras were then addicted to that water and radiation made them smarter and more aggressive. As soon as they realized that the people around them were intent on cleaning the river, they rebelled.
This bizarre and somewhat frightening novelty only served as more inspiration for the competitors, because in addition to the dangers that the river water was providing now there were also dangerous animals around and the only way to save them and themselves was to clean the river . Immediately a new rule in the competition arose, in addition to collecting the maximum amount of garbage they could also pass the capybaras barrier without hurting them, that is, each time a harpoon hit a capybara the competitor's score was penalized.
It didn't take long for the local population to take action, many of the residents of these regions got together and started to create a cleanup plan for the river. It was not easy to think of a strategy, after all, many years of trying to do so have passed and there has never been an effective solution, but a group of young people with a promising vision had the idea of transforming this activity that at first seemed exhausting and laborious in a local sport so that they could attract several people to do good in a dynamic and fun way. The sport basically consisted of a dispute between two players, in which they had harpoons and had to collect as much garbage as they could in sixty seconds, everything seemed simple, which excited the crowd and on the opening day of the tournament it was full of participants , but something unusual was discovered. Right there on the Tietê River there were capybaras living, as was usual, but what they didn't notice is that due to the strong contamination of the river their water acquired a certain radiation causing a genetic mutation in the animals nearby, the capybaras were then addicted to that water and radiation made them smarter and more aggressive. As soon as they realized that the people around them were intent on cleaning the river, they rebelled.
This bizarre and somewhat frightening novelty only served as more inspiration for the competitors, because in addition to the dangers that the river water was providing now there were also dangerous animals around and the only way to save them and themselves was to clean the river . Immediately a new rule in the competition arose, in addition to collecting the maximum amount of garbage they could also pass the capybaras barrier without hurting them, that is, each time a harpoon hit a capybara the competitor's score was penalized.
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