A royal road fantasy in which a party of six adventurers who have received orders from a lord are led by a mysterious woman to investigate an incident that has occurred in a certain cold village.
A turn-based, command input type RPG that incorporates simple and unique features into the main elements of an RPG, such as field movement, battle production, character growth, and item use systems.
We aimed to recreate the atmosphere of a "tabletop RPG practice campaign, side road quest" in both text and visuals.
Estimated play time: about 3-4 hours
【feature】
・Storytelling that stirs the imagination of the player, like a picture-story show or a novel.
・One-way scenario (multiple endings, no branching) that allows you to concentrate on reliving the progress of the adventure.
・Items such as weapons are basically consumables, so it is important to be fully prepared when going out.
・Weapons and magic have the effect of increasing one of "strength", "magic power", and "skill" by using them, and it is a strategy to proceed with the adventure by setting the role division and growth policy of the members. is a big key to
・"Rings (unusable items)" that increase the owner's stats are expensive, but even if you own multiple rings of the same type, the effects will accumulate, so the more you own, the bigger the adventure. Help.
・In battle, it is possible to collectively set the action selection of six people for each turn with "automatic input" (default).
[Basic operation method]
・Left and right (triangle icon) button: move between menu items, change the direction of the avatar
・A button: select/confirm menu item, move forward
・B button: Cancel, transition to the menu screen
You can play vertically or horizontally, either style.
It also supports keyboard (A button is enter, B button is space) and gamepad input.
Many layout elements such as button position and alignment can be changed in Preferences.
There is no "auto save" function.
To save the current status, select "Save" on the menu screen.
Most items, such as weapons, armor, and magic, demonstrate their functions by "using" them.
Each item has a set number of times it can be used.
When the "growth value" obtained each time an item is used reaches a certain value, either "strength", "magic power", or "skill" will grow.
"Daggers" and other "sword" weapons are inexpensive and high-performance, but because the "growth value" is zero, as long as you rely on such weapons (and "bare hands"), your character will never grow. .
[Graphics Supervisor]
phoneme 11
https://onso001.booth.pm/
【supplement】
It uses its own game engine and does not have functions such as information collection and transmission at the time of crash.
We are convinced that there are still many deficiencies and defects.
We would greatly appreciate it if you could contact us with bug information, etc., but we cannot guarantee that we will be able to respond, so we ask for your understanding and cooperation.
This application is a pure single-player game.
The following elements are not provided at all (there are no plans to introduce them).
Online multiplayer, soshage, leaderboards, etc...
Although it is an unofficial function, after starting this application,
of storage
Android > data > com.elfspringfield.chilledoutengine.min.exargent > files
In an empty file called names.txt that is output under
You can set the names of party members.
You can set up to 6 lines in total, one name per line.
We recommend that you keep the length of the name to about 5 characters (longer names may cause display confusion).
There is no problem even if this file is deleted (the name will return to the default one, and the file will be recreated in an empty state the next time the application is started).
A turn-based, command input type RPG that incorporates simple and unique features into the main elements of an RPG, such as field movement, battle production, character growth, and item use systems.
We aimed to recreate the atmosphere of a "tabletop RPG practice campaign, side road quest" in both text and visuals.
Estimated play time: about 3-4 hours
【feature】
・Storytelling that stirs the imagination of the player, like a picture-story show or a novel.
・One-way scenario (multiple endings, no branching) that allows you to concentrate on reliving the progress of the adventure.
・Items such as weapons are basically consumables, so it is important to be fully prepared when going out.
・Weapons and magic have the effect of increasing one of "strength", "magic power", and "skill" by using them, and it is a strategy to proceed with the adventure by setting the role division and growth policy of the members. is a big key to
・"Rings (unusable items)" that increase the owner's stats are expensive, but even if you own multiple rings of the same type, the effects will accumulate, so the more you own, the bigger the adventure. Help.
・In battle, it is possible to collectively set the action selection of six people for each turn with "automatic input" (default).
[Basic operation method]
・Left and right (triangle icon) button: move between menu items, change the direction of the avatar
・A button: select/confirm menu item, move forward
・B button: Cancel, transition to the menu screen
You can play vertically or horizontally, either style.
It also supports keyboard (A button is enter, B button is space) and gamepad input.
Many layout elements such as button position and alignment can be changed in Preferences.
There is no "auto save" function.
To save the current status, select "Save" on the menu screen.
Most items, such as weapons, armor, and magic, demonstrate their functions by "using" them.
Each item has a set number of times it can be used.
When the "growth value" obtained each time an item is used reaches a certain value, either "strength", "magic power", or "skill" will grow.
"Daggers" and other "sword" weapons are inexpensive and high-performance, but because the "growth value" is zero, as long as you rely on such weapons (and "bare hands"), your character will never grow. .
[Graphics Supervisor]
phoneme 11
https://onso001.booth.pm/
【supplement】
It uses its own game engine and does not have functions such as information collection and transmission at the time of crash.
We are convinced that there are still many deficiencies and defects.
We would greatly appreciate it if you could contact us with bug information, etc., but we cannot guarantee that we will be able to respond, so we ask for your understanding and cooperation.
This application is a pure single-player game.
The following elements are not provided at all (there are no plans to introduce them).
Online multiplayer, soshage, leaderboards, etc...
Although it is an unofficial function, after starting this application,
of storage
Android > data > com.elfspringfield.chilledoutengine.min.exargent > files
In an empty file called names.txt that is output under
You can set the names of party members.
You can set up to 6 lines in total, one name per line.
We recommend that you keep the length of the name to about 5 characters (longer names may cause display confusion).
There is no problem even if this file is deleted (the name will return to the default one, and the file will be recreated in an empty state the next time the application is started).
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