Project MOLD: Roguelike ARPG icon

Project MOLD: Roguelike ARPG

Lagrange Studios
Free (in-app purchases)
3.1 out of 5
1,000+ downloads

About Project MOLD: Roguelike ARPG

Introducing Project MOLD, the ultimate sci-fi Rogulike ARPG experience!
Embark on an thrilling journey with Project MOLD, a cutting-edge Roguelike ARPG game.

UNIQUE MOBILE ACTION ARPG
Prepare to combat mysterious contamination, featuring an array of potentially infinite game difficulties. Immerse yourself in the deep world, engaging in exhilarating enemy encounters, collecting valuable loot, and enhancing your character's prowess!

– Exceptional mobile graphics with a futuristic flair
– Dark sci-fi ambiance
– Rapid action combat
– Inifnitely generated distinct playable levels
– Limitless levels of game difficulty to challenge your mastery
– Cast of unique enemies

FINE-TUNE YOUR CHARACTER
Experiment with unique weapons and abilities. Progress your character and unlock potent new skills:

– Master rapid combat
– Select from various special abilities
– Use unique melee and ranged weapons

DISCOVER POWERFUL GEAR
Slash through hordes infected. Strengthen your equipment through the modules system.

– Equip extraordinary items imbued with unique powers
– Enhance your gear's potential through the upgrade system
– Collect loot to improve your gear

TRY TO STOP MYSTERIOUS ENEMY
In this Roguelike ARPG for mobile devices you’ll use a diverse arsenal of weapons, abilities and upgrades in order to infiltrate ships made out of concrete, that have been taken over by the enemy and became its neurons.

Your ammunition is limited and you’ll often be forced to engage in brutal melee combat.

Complete various tasks to weaken the mysterious enemy and slow its growth. You have to do everything in your power before the enigmatic Mold consumes humanity.
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[Changelog - 28.09.2023]
Added:
- Discord pop-up with rewards for joining
- 2 new currency types: Catalysts & Intel Tokens
- Currencies can now drop in small quantities from enemies
- New death screen with the ability to revive yourself
- Fusing now requires Catalysts and the timer can be skipped
- New Signal effects
- New Compendium entry
- Screenshake on taking damage
- Double tapping on upgrades & locations on map now confirms choice

Changed:
- Colors of door lights
- "Kill all enemies" objective is now "Exterminate most enemies"
- Bombs in "Explosive Cargo" can be activated in any order now
- Cables in "Distress Signal" objective are now more visible
- Access Card mechanic has been removed
- Transparency of weapon trail is now higher
- Joystick returns to its initial position when not used

Fixed:
- Non-working adaptations are now disabled
- Abilities could be swapped during the tutorial
- Locations on the map overlapping paths or other locations

Project MOLD: Roguelike ARPG Screenshots