the concept for the creation of games described in the book has been used when creating the game
Mario Tsehner - Programming of games for Android, the game DroidInvanders was taken as a basis
engine described in the book of the game was a bit improved
namely :
- Introduces the concept of 3D models with a set of properties and materials
- Implemented a full class load OBJ format
- Implemented the streaming download of application data with a smooth display of progress
- Sold the format to read GIF overlay it on the texture models
- Several revised base engine classes
PS. further development of the game is not planned, there is a study Libdbx engine
Mario Tsehner - Programming of games for Android, the game DroidInvanders was taken as a basis
engine described in the book of the game was a bit improved
namely :
- Introduces the concept of 3D models with a set of properties and materials
- Implemented a full class load OBJ format
- Implemented the streaming download of application data with a smooth display of progress
- Sold the format to read GIF overlay it on the texture models
- Several revised base engine classes
PS. further development of the game is not planned, there is a study Libdbx engine
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