The content of the book "ABC da Meninada" by Editora Imeph was gamified in order to expand it to the digital world in a playful way, from 3 classic games, namely, puzzle, memory game and shape fitting game . Each game contains 130 phases, divided into 26 groups (one group for each letter of the alphabet), each group containing 5 phases of the respective game, totaling 390 phases
The application has ultra-realistic audiovisual and synthesized voice resources for better interaction with children in literacy, contributing to usability and immersion. All visual identity of the application was taken or inspired by the book in a completely faithful way. Techniques were used to approximate the navigation of the application to the mechanical functioning of a real book, through sound effects and animations.
The application also contains a bonus section, in which the user can explore the sounds of all the letters of the alphabet, covered by the theme of the book.
The application has ultra-realistic audiovisual and synthesized voice resources for better interaction with children in literacy, contributing to usability and immersion. All visual identity of the application was taken or inspired by the book in a completely faithful way. Techniques were used to approximate the navigation of the application to the mechanical functioning of a real book, through sound effects and animations.
The application also contains a bonus section, in which the user can explore the sounds of all the letters of the alphabet, covered by the theme of the book.
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