The game starts!
The whole experience will be gamified. Through the challenges and
challenges the employee will earn points and can customize his avatar with different cosmetic elements (clothes, accessories, etc.), he can also see where he is in the ranking, both individually and as a team.
- Key situations: The person observes from within a daily situation of
Work (meeting, conflict, feedback, etc.) through 360 videos.
- Microlearning: The employee receives very fast keys on how they affect
biases in the management of different situations.
- Face 2 Face: Employees will challenge each other through
Multiple-answer questions that can "throw" a partner and discuss the main content of the round.
- Knowledge drawer: In each round, the employee will have at his disposal a
Very visual infographic to collect all the content and expand it, in order to provide resources in the dynamics of quiz.
The whole experience will be gamified. Through the challenges and
challenges the employee will earn points and can customize his avatar with different cosmetic elements (clothes, accessories, etc.), he can also see where he is in the ranking, both individually and as a team.
- Key situations: The person observes from within a daily situation of
Work (meeting, conflict, feedback, etc.) through 360 videos.
- Microlearning: The employee receives very fast keys on how they affect
biases in the management of different situations.
- Face 2 Face: Employees will challenge each other through
Multiple-answer questions that can "throw" a partner and discuss the main content of the round.
- Knowledge drawer: In each round, the employee will have at his disposal a
Very visual infographic to collect all the content and expand it, in order to provide resources in the dynamics of quiz.
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