The user can create different game modes for their Role games, each game mode will contain statistics (of character) and objects that the same user will generate. After that, we will only have to assign them to each specific character, it will no longer be necessary to recreate or define them.
Statistics will have a name. These assigned to a character may also have a value.
The objects will have a type, a name and a description. These assigned to a character will also have an amount.
A character will have a name, a chapter (Game Name), a series of statistics defined by the selected game mode, a description and an inventory of objects.
Statistics will have a name. These assigned to a character may also have a value.
The objects will have a type, a name and a description. These assigned to a character will also have an amount.
A character will have a name, a chapter (Game Name), a series of statistics defined by the selected game mode, a description and an inventory of objects.
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