Space Trekkers is designed for the first classes of primary school and for the "big ones" of the kindergarten, as a first approach to "coding".
The aim of the game is to "teach" the spaceship to move in a grid of 6 x 6 cells, using the forward controls, rotate to the right, rotate to the left, graphically represented in order to reach the planets and avoid the alien spaceships.
The aim of the game is to "teach" the spaceship to move in a grid of 6 x 6 cells, using the forward controls, rotate to the right, rotate to the left, graphically represented in order to reach the planets and avoid the alien spaceships.
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