imaginX capabilities provide insights into how employees are learning, providing management with real-time feedback so they can modify training accordingly. Augmented & Virtual Reality platform can be utilised for training in a classroom setting, as well as for coaching and self-guided sessions. The software is compatible with Mobile Devices, Oculus Rift, HTC Vive, Daydream, and Samsung Gear VR headsets besides other hardware platforms.
AVR (Augmented & Virtual Reality) is used to provide learners with a virtual environment where they can develop their skills without the real-world consequences of failing.
Our applications create a training platform for companies to engage an employee in a virtual world designed to present them with potential scenarios, job challenges, and unfamiliar technology before encountering them in the real world.
Virtual objects with animation & simulation sequences are designed to engross employees in a virtual experience, enhance overall job performance, and lower training costs.
AVR (Augmented & Virtual Reality) is used to provide learners with a virtual environment where they can develop their skills without the real-world consequences of failing.
Our applications create a training platform for companies to engage an employee in a virtual world designed to present them with potential scenarios, job challenges, and unfamiliar technology before encountering them in the real world.
Virtual objects with animation & simulation sequences are designed to engross employees in a virtual experience, enhance overall job performance, and lower training costs.
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