Ultra Blade icon

Ultra Blade

Kyle Barrett

4.5

72 ratings

$3.49

In this action RPG, players build heroes and battle hordes using simple swipe and tap controls. Includes hero customization, challenge modes, and enemy variations for dynamic gameplay.

AppRecs review analysis

AppRecs rating 4.9. Trustworthiness 81 out of 100. Review manipulation risk 32 out of 100. Based on a review sample analyzed.

★★★★

4.9

AppRecs Rating

Ratings breakdown

5 star

79%

4 star

10%

3 star

0%

2 star

6%

1 star

6%

What to know

Credible reviews

81% trustworthiness score from analyzed reviews

High user satisfaction

79% of sampled ratings are 5 stars

Detailed user feedback

48% of sampled reviews provide substantial detail

About Ultra Blade

Defend Mankind's last city from the endless hordes of darkness! Ultra Blade is a horde survival RPG with rogue-lite progression elements. Build new heroes to take on new challenges while cutting through 1000s of foes at once. New heroes unlock new powers, making runs more dynamic the more you play.

Drag to move and auto attack, release to execute a heavy attack. Swipe to dodge. The controls are simple, but the real complexity is in how you build your champion. Infuse flaming bolts into your bow, generate earthquakes with your slashes, or summon blizzards with your shield- the possibilities are almost limitless.

Built for short, action-packed sessions.

Core features Include:
- One-touch control scheme and challenging, skill-based combat
- Endless Challenge Mode that refreshes every hour
- 27 Unique arena gauntlets to master
- 12 Unique heroes to unlock by completing challenges.
- 5 core classes (Bow, Shield, Greatsword, Gun, and Staff) and 100s of weapons to mix and match
- 15 Meta-changing relics to unlock and upgrade
- Mutating enemies that change how they fight and behave.
- Fully offline
- Blood-pumping soundtrack

And more to come!
https://twitter.com/_FoolishMortal
Ultra Blade Screenshots
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Reviews for Ultra Blade

Ysillo

First Impressions

It’s good fun! Once you get going it is addicting and hard to stop playing as I just keep wanting to do better, try more play styles, and get more unlocks. Which very quickly you are able to unlock more characters, aka Blades. I did notice something that could maybe be tweaked is that when first starting out I found the level select screen a little bit confusing at first. It took me a moment to figure out how to start the game. But as soon as you play your first match the next time you are on the level select it becomes clear as gems begin appearing on the blade that represent the various levels you can play. I really like the character unlock/select screen that works as the main menu. It looks very sleek and the background imagery with the moving clouds are very cool! One bit of feedback for the dev I might mention for this and other works is that I love the bits of dialogue and lore backdrops within Immortal Rogue, and the little character bios and planetary backstories in Blast Waves. I am sure you try to limit the story elements both as an artistic choice and also so as not to overburden your workload, but you make great worlds and if possible I would love to see a little more of those elements in this and other games of yours! I hope that you will consider this. To other potential players I would definitely recommend this game, and others by this dev. especially if you like rogue-likes. Edit: I want to try Spire mode! How do you unlock it, or access it?

Mornathel

Great Game, terrible bug

I have been playing this game regularly for a couple years. Unfortunately after taking a break and restarting the game I have a bug where I can’t unlock any new zones. Everything else works perfectly but this keeps me from progressing and unlocking everything.

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