Vikings II - Real Cash Payday

Vikings II - Real Cash Payday icon

Vikings II - Real Cash Payday

MOBASO

In this action game, you shoot your way through battles and defeat legendary creatures. Includes multiplayer gameplay and rewards system.

AppRecs review analysis

AppRecs rating 3.9. Trustworthiness 72 out of 100. Review manipulation risk 25 out of 100. Based on a review sample analyzed.

★★★☆☆

3.9

AppRecs Rating

Ratings breakdown

5 star

62%

4 star

8%

3 star

8%

2 star

12%

1 star

12%

What to know

Low review manipulation risk

25% review manipulation risk

Credible reviews

72% trustworthiness score from analyzed reviews

Good user ratings

69% positive sampled reviews

About Vikings II - Real Cash Payday

Shoot your way through the battlefield, engage legendary creatures and become the best archer! Play with people from around the globe and win real prizes & exciting rewards!
Fenrirs, Giants, Dragons, Serpents, Kraken, Trolls, Vikings, Raiders, Odin, Demons...
Beat them, earn gold and train your chosen Viking to give him a chance to join the sacred halls of Valhalla.
Vikings II - Real Cash Payday Screenshots
Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6

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Reviews for Vikings II - Real Cash Payday

Next722

It's boring

no gaming experience

Sparknight17

Great when fair

Watch your score versus your opponents if you don’t die or use any specials plus you kill the boss the only difference in score should be who finished the match first meaning the score difference should only be minimum if you do this and your opponent has a thousand more points than you more than likely you played different matches they are good at refunding when you report this and it’s an active bug being worked on Other than that very glaring issue the game is fun Yes the point system does include the seconds left as a score booster which is always how I know when we played different games regardless of available replay or not the seconds have a minimum value meaning if I play perfectly the score difference should only be a couple hundred at best perfectly meaning I use zero specials die zero times that means if our enemy waves are the same as they should be and bosses are the same as they should be the outcome is going to be close however sometimes you play perfectly and find out the score difference is closer to 3-4K finishing that much quicker would be impossible Considering I don’t play matches slowly and enemy count and boss kill times can only be sped up so much. The value of seconds isn’t high enough for a major score differential if you play perfectly it should only be a few hundred apart. I know I’ve played different games I have many reported incidents where this occurs.

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