WARNING: DO NOT PLAY GYROMANIAC IN PUBLIC!
(Unless you don't mind looking awesome)
GYROMANIAC is a revolution in immersive 3D gaming!
Visit http://gyromaniac.net to see VIDEO of how this amazing game works.
--- GYROMANIAC IN THE NEWS ---
TechCrunch says Gyromaniac “is both disgusting and awesome.”
http://tcrn.ch/cuR4dO
Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.”
http://bit.ly/cFoTH1
--- THE CONCEPT ---
STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts.
Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you.
Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game.
--- FEATURES ---
- A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players.
- "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen.
- Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come.
- Multiplayer races in real-time spanning multiple devices over Bluetooth
- Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability.
- Stereoscopic 3D mode with Red/Cyan 3D glasses.
- Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine.
--- CREDITS ---
Concept, Design, Engineering
Vishal Srivastava
Texture Art, Logos
Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara
Music
Kevin MacLeod
(Unless you don't mind looking awesome)
GYROMANIAC is a revolution in immersive 3D gaming!
Visit http://gyromaniac.net to see VIDEO of how this amazing game works.
--- GYROMANIAC IN THE NEWS ---
TechCrunch says Gyromaniac “is both disgusting and awesome.”
http://tcrn.ch/cuR4dO
Touch Arcade says it “tracks motion in a fashion that yields seemingly impossible results... The effect... is pretty amazing.”
http://bit.ly/cFoTH1
--- THE CONCEPT ---
STAND UP, look up and down, look around, AND SPIN (IN REAL LIFE!) to swiftly navigate through a series of disgustingly-real, endlessly-winding, anatomy-inspired tracts.
Thanks to our breakthrough "Perspectiverse Engine", you can use your iOS device like a movable window into a virtual three-dimensional world that coincides with the real world around you.
Though Gyromaniac runs on devices that can fit in your pocket, it's more akin to a motion-controlled home gaming experience, like the Wii or Kinect. This is by no means a casual mobile game.
--- FEATURES ---
- A new style of visceral, immersive motion-based controls intuitive even for non-gamers, but whose mastery will challenge the most sophisticated players.
- "Touchless" gameplay: Gyromaniac can be controlled completely through your movements, without ever having to touch the screen.
- Four Time Trial levels: Intestinal Fortitude, Colonoscapade, Capillary Action, and Fallopian Rhapsody, with more to come.
- Multiplayer races in real-time spanning multiple devices over Bluetooth
- Each time you play a level, the terrain generated will be random and unique, allowing for infinite replayability.
- Stereoscopic 3D mode with Red/Cyan 3D glasses.
- Uses no third-party engines or code, but powered by the homegrown Perspectiverse Engine.
--- CREDITS ---
Concept, Design, Engineering
Vishal Srivastava
Texture Art, Logos
Wayne Price, Amos Manneschmidt, Jennifer C. Shieh, Ikiyu Bara
Music
Kevin MacLeod
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