As a Live-Aboard I wanted to create something anyone could use for learning, as well as for those rainy days when going out to sea is difficult but you still want to sail.
The simulator was created to provide sailing knowledge in a fun and intuitive way. The main goal is to have fun and learn something along the way. Hopefully that goal is being achieved with every update i make to the simulator.
* Play with others in a Multi-Player session
* Collect Stats and share them with others
* Test your self through Exams
* Try out different sailing vessels
* Learn different parts of a sailboat
* Learn sailing through simple yet instructive courses
* Check out marine terminology and sailing equipment
* Explore Adventures and Solve Challenges
* Use Keyboard or Game Controller
* Currently available vessels are
* Laser - Olympic
* Catalina 22 - Classic (Fin Keel)
Current Sailing Features
* Keel Control
* Keel vs Vessel velocity & mass effect
* Boom Direction
* Boom Jibe & Tack forces
* Boom Vang Control
* Main Sail Folding & Unfolding
* Jib Folding & Unfolding
* Jib Sheet tension & Winch Control
* Rudder vs Velocity control
* Rudder & Turning circle based on vessel mass
* Rudder reverse control
* Outboard engine control
* Outboard engine prop walk effect
* Drift effect vs Sail direction
* Vessel Heel & Potential Capsize effects
* Jib and Main Sail "Rudder Pull" when used separately
* Wind dynamics based on vessel velocity and direction
Much more...
SailSim applies actual physics to simulate the behavior of a sailing vessel. This means you can actually capsize or sink a vessel if you are not careful. In some cases the sailing simulator can even reproduce unpredictable results based on your actions, selected parameters and conditions. The visuals are meant not to be too serious where it doesn't matter as much (Environment in specific) but playful and fun.
I spend a great deal of time on the physics of the simulator where a vessel can receive up to 30 or more forces dynamically at the same time, so the vessels are not just bumbling around but are actually getting the forces you would get in real life (mostly since nothing is perfect).
Although by no means this should be considered as an exact replication of the actual sailing process, it does provide things you shall encounter when you step on any boat. If learning is not your thing, it is very addictive to just play with a sailboat and physics applied to it when the wind is howling outside and you have nothing better to do.
Some controls and reactions of the sailing vessels in this simulator have been set intentionally in an awkward way and not as a typical Sailing Game would do it. This is done to try and replicate what you shall encounter when controlling a sailboat by yourself.
I am having a blast developing this as an ongoing project. Spend lots of sleepless nights just because the specific environment or function is just too fun to stop making. Hopefully others will appreciate the work that is made by just one man on a small boat at sea :)
* Make sure you update to the latest available version as i fix bugs and release fixes and new functions as i go.
Please note that i designed the simulator with good graphics and physics in mind. Since i do not have the resources to check the simulator on older devices, if your device is older than 2 - 3 years, the simulator might not work properly. Unsupported older devices may manifest faults as broken texturing or in general the look of the simulator will not be as in the description screenshots.
* If you find faults (bugs) not related to graphics but based on general behavior, please don't hesitate to mention it by sending me an E-mail and i should have it fixed in no time.
Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
The simulator was created to provide sailing knowledge in a fun and intuitive way. The main goal is to have fun and learn something along the way. Hopefully that goal is being achieved with every update i make to the simulator.
* Play with others in a Multi-Player session
* Collect Stats and share them with others
* Test your self through Exams
* Try out different sailing vessels
* Learn different parts of a sailboat
* Learn sailing through simple yet instructive courses
* Check out marine terminology and sailing equipment
* Explore Adventures and Solve Challenges
* Use Keyboard or Game Controller
* Currently available vessels are
* Laser - Olympic
* Catalina 22 - Classic (Fin Keel)
Current Sailing Features
* Keel Control
* Keel vs Vessel velocity & mass effect
* Boom Direction
* Boom Jibe & Tack forces
* Boom Vang Control
* Main Sail Folding & Unfolding
* Jib Folding & Unfolding
* Jib Sheet tension & Winch Control
* Rudder vs Velocity control
* Rudder & Turning circle based on vessel mass
* Rudder reverse control
* Outboard engine control
* Outboard engine prop walk effect
* Drift effect vs Sail direction
* Vessel Heel & Potential Capsize effects
* Jib and Main Sail "Rudder Pull" when used separately
* Wind dynamics based on vessel velocity and direction
Much more...
SailSim applies actual physics to simulate the behavior of a sailing vessel. This means you can actually capsize or sink a vessel if you are not careful. In some cases the sailing simulator can even reproduce unpredictable results based on your actions, selected parameters and conditions. The visuals are meant not to be too serious where it doesn't matter as much (Environment in specific) but playful and fun.
I spend a great deal of time on the physics of the simulator where a vessel can receive up to 30 or more forces dynamically at the same time, so the vessels are not just bumbling around but are actually getting the forces you would get in real life (mostly since nothing is perfect).
Although by no means this should be considered as an exact replication of the actual sailing process, it does provide things you shall encounter when you step on any boat. If learning is not your thing, it is very addictive to just play with a sailboat and physics applied to it when the wind is howling outside and you have nothing better to do.
Some controls and reactions of the sailing vessels in this simulator have been set intentionally in an awkward way and not as a typical Sailing Game would do it. This is done to try and replicate what you shall encounter when controlling a sailboat by yourself.
I am having a blast developing this as an ongoing project. Spend lots of sleepless nights just because the specific environment or function is just too fun to stop making. Hopefully others will appreciate the work that is made by just one man on a small boat at sea :)
* Make sure you update to the latest available version as i fix bugs and release fixes and new functions as i go.
Please note that i designed the simulator with good graphics and physics in mind. Since i do not have the resources to check the simulator on older devices, if your device is older than 2 - 3 years, the simulator might not work properly. Unsupported older devices may manifest faults as broken texturing or in general the look of the simulator will not be as in the description screenshots.
* If you find faults (bugs) not related to graphics but based on general behavior, please don't hesitate to mention it by sending me an E-mail and i should have it fixed in no time.
Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
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