Explore and fight your way through nature, urban and abstract themed areas in the human Young's subconscious, evoked by a 16-bit-era visual style and a moody, dream-like soundtrack.
Anodyne is a full-length adventure created by Sean Han Tani (programming, music) and Marina Kittaka (artwork, writing), and is now available on your iPhone, iPad, or iPod Touch. Explore The Land on your way to work, on the school bus, at the DMV - anywhere!
* Explore the subconscious of Young , and adventure through over 20 diverse areas.
* Features an original, 60+ minute soundtrack, to accompany the world of Anodyne.
* Featuring over 6 hours of gameplay, and NO IAPs! Buy the game once, play it forever.
* Extensive use of a household item.
"The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real."
- Penny Arcade Report
"[The developers] have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...this has Game of the Year written all over it."
- Mash Those Buttons
Anodyne is a full-length adventure created by Sean Han Tani (programming, music) and Marina Kittaka (artwork, writing), and is now available on your iPhone, iPad, or iPod Touch. Explore The Land on your way to work, on the school bus, at the DMV - anywhere!
* Explore the subconscious of Young , and adventure through over 20 diverse areas.
* Features an original, 60+ minute soundtrack, to accompany the world of Anodyne.
* Featuring over 6 hours of gameplay, and NO IAPs! Buy the game once, play it forever.
* Extensive use of a household item.
"The game's sound design is the strongest facilitator of Anodyne's sense of dread and unease; the ambience and music give off an air of suspicion and danger, with ugly chords and disquieting, unnatural-sounding synthetic pings. It all adds up to a game where you're not sure who to trust, and you can't be sure of what's real."
- Penny Arcade Report
"[The developers] have made magic with this game, creating a world that I could be afraid to enter but never want to leave...The locations are vibrant and detailed, going to all manner of different places...[the music] can take the visual mood and shift it into territory that pixel art shouldn't be able to inhabit...this has Game of the Year written all over it."
- Mash Those Buttons
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