AppRecs review analysis
AppRecs rating . Trustworthiness 52 out of 100. Review manipulation risk 28 out of 100. Based on a review sample analyzed.
★
AppRecs Rating
Ratings breakdown
5 star
100%
4 star
0%
3 star
0%
2 star
0%
1 star
0%
What to know
✓
High user satisfaction
100% of sampled ratings are 5 stars
About Orbi.go - reach the center
Orbi.go is a pretty nice one tap game clear designed with depth and fun for mastery.
It is the perfect game when you have a spare moment!
Orbi.GO FOR IT!
All you have to do in this fast and addictive game is to go straight for the middle. Tap once and your blue arrow buzzes off – there’s only one direction and only one goal.
Sounds simple? Nuh-uh.
Little red obstacles orbit around your precious goal – if one of them hits you, that’s it. Collect more lives by hitting the little blue arrows and go straight for the center!
Compete with friends and prove your superior skills with your Game Center highscore!
Hint for Developers
Orbi.go is developed with "GoCoEdit - Code and Text Editor for iOS"
It is the perfect game when you have a spare moment!
Orbi.GO FOR IT!
All you have to do in this fast and addictive game is to go straight for the middle. Tap once and your blue arrow buzzes off – there’s only one direction and only one goal.
Sounds simple? Nuh-uh.
Little red obstacles orbit around your precious goal – if one of them hits you, that’s it. Collect more lives by hitting the little blue arrows and go straight for the center!
Compete with friends and prove your superior skills with your Game Center highscore!
Hint for Developers
Orbi.go is developed with "GoCoEdit - Code and Text Editor for iOS"
Orbi.go - reach the center Screenshots
Tap to Rate:
Reviews for Orbi.go - reach the center
—o_0--
funny
very funny little game...
4n3wb1s
super fun addictive game
I can't get enough of this game! It's so simple yet so awesome! a couple of feature requests - allow the user to purchase lives when the game is over instead of having to have purchased them before you start a game - it would be cool if there was a counter somewhere that shows how many objects are in the screen