In this application you have the opportunity to play a game where you will have to exercise your memory, along with your reasoning ...
It is a very simple game. But to win you will have to use your memory a lot. It is a raciocino game, where much memorization is used, along with luck as well. It's very simple to play. You play against six imaginary players ...
"Unfortunately there was a murder in a particular residence. Then you will play the role of a detective, to find the perpetrator and some evidence to complete the investigation."
Outside the author are five more evidence, totaling six ... The titles are respectively: "Character", "Location", "Time", "Weapon", "Cause" and "Track". The character in the case is the perpetrator of the murder. The rest can be easily understood by logic ... For each of these titles we have six sub-themes, which we call "hunches".
For the characters we have the guesses: "Driver", "Watcher", "Cook", "Neighbor", "Doctor" and "Electrician". For the places of the rooms we have: "Room", "Kitchen", "Bathroom", "Room", "Garden" and "Garage". In the case of the object that caused the death we have: "Revolver", "Knife", "Night", "Night", "Night" and "Midnight". "Cano", "Wire", "Jarro" and "Plastic." For the cause we have: "Inheritance", "Revenge", " "Photo," "Blood," "Reporting," "Digital," "Screams," and "Video."
When starting a new match, the app chooses a hint from each theme. The goal of the game is to discover all six guesses ...
When starting the match, you will always be the first. You choose the guesses and click the "Play" button. In the case of the other players, they choose, play, and the game automatically follows its turn again. A window is displayed indicating the correct guessing. The "Ok" button follows the game ...
The app says how many guesses you got the most you do not say what they are. Ready! that's where the gist of the game is. That's where the secret is: You have to watch the plays of others and deduce which guesses are disposable and correct ones (chosen ones). For example: If in a move, the application says that there were no hits, then you already know that those are not the chosen ones in the game. Of course, you will have to make many combinations, to go by deducing your chosen guesses ...
With this, it can be said that the main technique of the game is to memorize the hunches. Be careful, because the players have been programmed to do this too, even if they do not demonstrate in the moves.
They make combinations, study, analyze, and play, hit a few guesses, (even to disguise), and suddenly in a final play, they win the match. They memorize disposable and correct ones, and when they already know which ones are correct, play and win.
It is a very simple game. But to win you will have to use your memory a lot. It is a raciocino game, where much memorization is used, along with luck as well. It's very simple to play. You play against six imaginary players ...
"Unfortunately there was a murder in a particular residence. Then you will play the role of a detective, to find the perpetrator and some evidence to complete the investigation."
Outside the author are five more evidence, totaling six ... The titles are respectively: "Character", "Location", "Time", "Weapon", "Cause" and "Track". The character in the case is the perpetrator of the murder. The rest can be easily understood by logic ... For each of these titles we have six sub-themes, which we call "hunches".
For the characters we have the guesses: "Driver", "Watcher", "Cook", "Neighbor", "Doctor" and "Electrician". For the places of the rooms we have: "Room", "Kitchen", "Bathroom", "Room", "Garden" and "Garage". In the case of the object that caused the death we have: "Revolver", "Knife", "Night", "Night", "Night" and "Midnight". "Cano", "Wire", "Jarro" and "Plastic." For the cause we have: "Inheritance", "Revenge", " "Photo," "Blood," "Reporting," "Digital," "Screams," and "Video."
When starting a new match, the app chooses a hint from each theme. The goal of the game is to discover all six guesses ...
When starting the match, you will always be the first. You choose the guesses and click the "Play" button. In the case of the other players, they choose, play, and the game automatically follows its turn again. A window is displayed indicating the correct guessing. The "Ok" button follows the game ...
The app says how many guesses you got the most you do not say what they are. Ready! that's where the gist of the game is. That's where the secret is: You have to watch the plays of others and deduce which guesses are disposable and correct ones (chosen ones). For example: If in a move, the application says that there were no hits, then you already know that those are not the chosen ones in the game. Of course, you will have to make many combinations, to go by deducing your chosen guesses ...
With this, it can be said that the main technique of the game is to memorize the hunches. Be careful, because the players have been programmed to do this too, even if they do not demonstrate in the moves.
They make combinations, study, analyze, and play, hit a few guesses, (even to disguise), and suddenly in a final play, they win the match. They memorize disposable and correct ones, and when they already know which ones are correct, play and win.
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