Calculation drill 6
Make10 Expert
It is a game to make 10 with four numbers.
How To Play
1. Start a game with a touch of the Start button.
2. With all once the four numbers displayed
Please make a 10.
3. Calculation method - even use any "+,, ×, ÷" of
(It is possible even if there are operations that do not use) It does not matter.
For example, if a 4, 3, 2, 1 is displayed
I make a 10 as follows.
· ④ + ③ = 7 ② + ① = 3 7 +3 = 10
· ④ × ② = 8 ③ - ① = 2 8 +2 = 10
· ④ × ③ = 12 12 - ② = 10 10 ÷ ① = 10
All of these are made because of 10 as a result
It becomes the correct answer.
4. It does not have to be used in the order in which it appears.
5. If you do not divisible by division, the decimal point effective
Will be. Therefore the following calculations will be incorrect
You.
· ⑥ × ⑤ = 30 30 + ① = 31
31 ÷ ③ = 10.333 · · ·
Not exactly the wrong order of multiplication and division
(pattern below) it can sometimes be.
· ④ × ⑤ = 20 20 ÷ ⑥ = 3.333 · · ·
3.333 × 3 = 9.999 · · ·
Feature
1. Four numbers are displayed is to make sure the 10
You can.
I is based on one set of questions 2.10.
3. For half-and-half, scoring answer and scoring of computation time time
So you do not get the high score and too much is.
(For 300 seconds all questions) within 30 seconds one question average,
Time point becomes a perfect score of 50 points, two seconds exceeded every
Will be penalized 1 point.
4. If you do not make a 10 by all means
Please touch the [Give Up] button.
Four numbers of the next question will be displayed.
You can not be a 10 with a number one 5.4,
The when unlikely be 10 to calculate the halfway
From the first question in the [Retry] button touch
It is possible to do. [Retry] button several times
It does not affect the calculation point when you touch.
6. Points will appear calculation of all 10 questions is over.
Standing the [Give Up] button even one question to question 7.10 in
When you switch, model answer of ([Ans.] Button
Touch) is displayed.
Subject
All ages. Elementary school children, the elderly in particular.
Computing power and please try to maintain foresight. .
Make10 Expert
It is a game to make 10 with four numbers.
How To Play
1. Start a game with a touch of the Start button.
2. With all once the four numbers displayed
Please make a 10.
3. Calculation method - even use any "+,, ×, ÷" of
(It is possible even if there are operations that do not use) It does not matter.
For example, if a 4, 3, 2, 1 is displayed
I make a 10 as follows.
· ④ + ③ = 7 ② + ① = 3 7 +3 = 10
· ④ × ② = 8 ③ - ① = 2 8 +2 = 10
· ④ × ③ = 12 12 - ② = 10 10 ÷ ① = 10
All of these are made because of 10 as a result
It becomes the correct answer.
4. It does not have to be used in the order in which it appears.
5. If you do not divisible by division, the decimal point effective
Will be. Therefore the following calculations will be incorrect
You.
· ⑥ × ⑤ = 30 30 + ① = 31
31 ÷ ③ = 10.333 · · ·
Not exactly the wrong order of multiplication and division
(pattern below) it can sometimes be.
· ④ × ⑤ = 20 20 ÷ ⑥ = 3.333 · · ·
3.333 × 3 = 9.999 · · ·
Feature
1. Four numbers are displayed is to make sure the 10
You can.
I is based on one set of questions 2.10.
3. For half-and-half, scoring answer and scoring of computation time time
So you do not get the high score and too much is.
(For 300 seconds all questions) within 30 seconds one question average,
Time point becomes a perfect score of 50 points, two seconds exceeded every
Will be penalized 1 point.
4. If you do not make a 10 by all means
Please touch the [Give Up] button.
Four numbers of the next question will be displayed.
You can not be a 10 with a number one 5.4,
The when unlikely be 10 to calculate the halfway
From the first question in the [Retry] button touch
It is possible to do. [Retry] button several times
It does not affect the calculation point when you touch.
6. Points will appear calculation of all 10 questions is over.
Standing the [Give Up] button even one question to question 7.10 in
When you switch, model answer of ([Ans.] Button
Touch) is displayed.
Subject
All ages. Elementary school children, the elderly in particular.
Computing power and please try to maintain foresight. .
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