Invisible fear come hit!
Find the enemy that can not be seen to rely on sound, defeated in the transcendence reservoir spin kick
Basic, the enemy is not visible
Alarm will sound faster and closer to the enemy
If you hear thunder in a row
Reservoir in the attack button
Spin kick reservoir release and transcendence!
The direction of the enemy will find at the height of the sound
Become a high sound in the front, it will be low sound at the back side
I tried to make to want to do the old masterpiece horror game called enemy zero
Although except to look the enemy in the sound now another game
Fun (scared) I am glad if you can
The weakness of the horror game, is always us to test play
Will the fact that my son is not me playing scared ...
c Unity Technologies Japan / UCL
Since the Enemy zero of trademark registration has expired, try changing the name experimentally
Find the enemy that can not be seen to rely on sound, defeated in the transcendence reservoir spin kick
Basic, the enemy is not visible
Alarm will sound faster and closer to the enemy
If you hear thunder in a row
Reservoir in the attack button
Spin kick reservoir release and transcendence!
The direction of the enemy will find at the height of the sound
Become a high sound in the front, it will be low sound at the back side
I tried to make to want to do the old masterpiece horror game called enemy zero
Although except to look the enemy in the sound now another game
Fun (scared) I am glad if you can
The weakness of the horror game, is always us to test play
Will the fact that my son is not me playing scared ...
c Unity Technologies Japan / UCL
Since the Enemy zero of trademark registration has expired, try changing the name experimentally
Show More