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BittyDots

Aaron Stokes
Free
5.0 out of 5

About BittyDots

Would you like to be able to look at a set of objects and instantly know how many there are? BittyDots trains the visual spatial part of your brain allowing you to instantly identify large quantities of random moving objects.

This is a talent that we all have to a lesser or greater degree. The game starts out by displaying between 1 to 3 random moving dots. The motion of these dots makes it difficult or impossible for you to count them sequentially. Because all three dots are moving your brain will attempt to look at all three dots as a single object.

For instance if the game displays just one moving dot you will instantly know that there is only one dot on the screen. So you will tap the question mark at the center of the screen and then select the number 1. If there are 2 dots moving this also is very easy for the brain to count and so you will tap the question mark in the center of the screen and select the number 2. As the quantity of dots increases the difficulty will increase as well, but with training you will easily be able to determine the difference between 4 moving dots vs. 5 moving dots or 9 moving dots vs. 11 moving dots.

By training your brain in this way the world around you will start to take on a different shape. You'll more easily be able to identify patterns at a glance. The number of benefits gained from increasing visual spatial intelligence are far too numerous to list here and you will need to experience these benefits yourself as your skill level increases day by day, week by week, and month by month.

The philosophy of practicing "The Art of Counting Without Counting" is based on the belief that there is a disconnection between the information inside of us and the information around us.

Counting objects one at a time is a "low bandwidth" and inefficient method of acquiring information about quantities of objects being presented to us.

Learning this art of counting gives us a wireless broadband connection to our surrounding environment.

This game is a great game for early childhood development. Many children learn how to count using their fingers. This creates an immediate limit. We have only 10 fingers and for the most part when we are counting them they are completely stationary.

This does not in any way test or train the upper limits of a child's visual spatial abilities or aptitude. Rather it limits it to a set of 10 stationary objects. Much like a person's reading speed will often times be limited by the speed of the voice they hear inside their head as they read, a child's counting speed will also be limited by the way in which they were taught to count "one, two, three, four" etc.

Training the brain to view a field of randomly moving objects (dots) on a screen, and to instantly know how many there are eliminates the linear progression that usually takes place of having to count through every single lesser number before determining that there are "10 items."

Consider the benefits of helping your child, toddler, infant, baby, or teenagers or children in general to learn how to determine quantities instantaneously. This presents an immediate advantage which they will be able to carry through with them for the rest of their life similar to the advantages of learning a second language at a young age.

Training just 5 minutes a day can yield phenomenal results even for adults who enjoy brain games or games that train your visual spatial intelligence.

As your abilities improve BittyDots will detect these improvements and make the game more difficult for you.

Give the gift of enhanced vision to yourself or to your loved ones with BittyDots - a simple yet revolutionary game developed by BittyStudios.

Our mission: The human brain is one of the most marvelous and bewildering subjects to many people around the world. BittyStudios seeks to create [r]evolutionary games which allow human beings around the world to enhance their intelligence and cognitive abilities.

BittyDots Screenshots

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