In this puzzle game, players navigate through surreal scenes to solve daily bodily functions and learn about the human body's internal systems. Includes narrative storytelling, intuitive puzzles, and educational content.
AppRecs review analysis
AppRecs rating 4.3. Trustworthiness 82 out of 100. Review manipulation risk 21 out of 100. Based on a review sample analyzed.
★★★★☆
4.3
AppRecs Rating
Ratings breakdown
5 star
58%
4 star
23%
3 star
8%
2 star
5%
1 star
6%
What to know
✓
Low review manipulation risk
21% review manipulation risk
✓
Credible reviews
82% trustworthiness score from analyzed reviews
✓
High user satisfaction
81% of sampled ratings are 4+ stars (4.2★ average)
About Homo Machina
Homo Machina is a puzzle game inspired by the work of avant-garde scientist Fritz Kahn. Set off on a crazy journey to solve the surreal puzzles of Homo Machina and learn about the internal working of the human body, represented as a gigantic 1920s factory.
In this narrative puzzle, players are plunged into an ingenious system of nerves, vessels and valves. The aim is to help the body function correctly in about thirty steps or so throughout the entire day. Each scene breaks down daily acts, such as opening your eyes, chewing a toast or listening to music, through seamless navigation and intuitive gameplay.
Fritz Kahn, a pioneer of infographics and popular science, came up with easy to understand analogies to enable people to improve their understanding of the human body. By combining old school design with a contemporary influence, Homo Machina delights with its clever dialogue between the absent-minded director a the helm of the body-machine and Josiane, his diligent secretary, encouraging players to put task the armada of workers to get the incredible factory up and running.
After Californium, Homo Machina is the new video game created by Darjeeling production. It was published and co-produced by ARTE, European culture digital and TV Channel, and Feierabend.
In this narrative puzzle, players are plunged into an ingenious system of nerves, vessels and valves. The aim is to help the body function correctly in about thirty steps or so throughout the entire day. Each scene breaks down daily acts, such as opening your eyes, chewing a toast or listening to music, through seamless navigation and intuitive gameplay.
Fritz Kahn, a pioneer of infographics and popular science, came up with easy to understand analogies to enable people to improve their understanding of the human body. By combining old school design with a contemporary influence, Homo Machina delights with its clever dialogue between the absent-minded director a the helm of the body-machine and Josiane, his diligent secretary, encouraging players to put task the armada of workers to get the incredible factory up and running.
After Californium, Homo Machina is the new video game created by Darjeeling production. It was published and co-produced by ARTE, European culture digital and TV Channel, and Feierabend.