Pleasant and entertaining repeat with your tablet or smartphone.
Apply for a good repeat in Sections 3 and 4 of E-Elementary Mathematics.
Each of the two modules contains 70 + 70 + 56 + 56 exercises, on subjects A, B, C and D respectively. A total of 504 exercises.
The student can access all the exercises of the application in two ways.
A way: with TEST.
TEST of 18 exercises, in 4 themes (True - False, Multiple Choice, Vacancy, etc.). The exercises in this case are randomly chosen from the application's exercise base, and for that reason never two TESTs will be the same, since millions of exercise combinations are created without exaggeration. The pupil in a short time can control his knowledge without the tedious but mostly time-consuming writing.
B way: with serial access to exercises.
The student can repeat the modules he wants by practicing only the exercises of a subject. With all the exercises stored on the base, for example, as Topic A. All of the Correct-Wrong suggestions, or those who want them, since there is a STOP button to end the process. Because access in this case is serial, it is possible to continue at some other time practicing the exercises, from where it stopped. So he can slowly deal with all the exercises of the application. Similarly, it can deal with all, or those who like, the exercises of Topic B, Multiple Choice, Topic C Multiple Choice with Image, or Topic D Problem Solving. In this case there is also a built-in calculator.
The exercises contained in the E Mathematics 2 application cover the material from the chapters:
14 - 21 - 3rd Unity and
22 - 29 - the Fourth Module,
of the schoolbook of Mathematics of the Elementary School, according to the student's book and notebook and the teacher's book.
In particular, the exercises are from the chapters:
3rd Module
Chapter 14: Fast multiplications and divisions of 10, 100, 1,000
Chapter 15: Reducing the decimal fractional unit
Chapter 16: Fractional units
Chapter 17: Equivalent fractions
Chapter 18: Convert fraction to decimal
Chapter 19: Number Management Strategies
Chapter 20: Managing Numbers
Chapter 21: Statistics - Average
4th Module
Chapter 22: Concept of percentage
Chapter 23: Problems with percentages
Chapter 24: Geometric shapes - Perimeter
Chapter 25: Israeli Shapes
Chapter 26: Square area, rect. rectangle, rect. triangle
Chapter 27: Fraction Multiplication - Reverse Numbers
Chapter 28: Divide measurement into homonymous fractions
Chapter 29: Advanced Problems - Verification.
Efforts have been made that the exercises are such that the student does not need a pen and paper to answer. It is enough to know the methodology well.
The application has been taken into account for its functionality, user-friendliness, interoperability, reliability, ease-of-use. It works on android and mobile tablets of various dimensions and screen resolutions (from 240x320 and above, let's look good on the screen scroll).
Visit our page:
http://i-math-apps.blogspot.gr/
for information, suggestions, comments or remarks.
-------------------------------------------------- -------------------------------------------------- --------------------------------------------------
You can buy apps on Google Play using different payment methods such as:
a simple debit card, or
credit card, or
- with a Google gift card present in many stores.
More information here:
https://support.google.com/googleplay/answer/2651410?hl=en
or here for gift cards:
https://play.google.com/intl/EN_US/about/giftcards/
Apply for a good repeat in Sections 3 and 4 of E-Elementary Mathematics.
Each of the two modules contains 70 + 70 + 56 + 56 exercises, on subjects A, B, C and D respectively. A total of 504 exercises.
The student can access all the exercises of the application in two ways.
A way: with TEST.
TEST of 18 exercises, in 4 themes (True - False, Multiple Choice, Vacancy, etc.). The exercises in this case are randomly chosen from the application's exercise base, and for that reason never two TESTs will be the same, since millions of exercise combinations are created without exaggeration. The pupil in a short time can control his knowledge without the tedious but mostly time-consuming writing.
B way: with serial access to exercises.
The student can repeat the modules he wants by practicing only the exercises of a subject. With all the exercises stored on the base, for example, as Topic A. All of the Correct-Wrong suggestions, or those who want them, since there is a STOP button to end the process. Because access in this case is serial, it is possible to continue at some other time practicing the exercises, from where it stopped. So he can slowly deal with all the exercises of the application. Similarly, it can deal with all, or those who like, the exercises of Topic B, Multiple Choice, Topic C Multiple Choice with Image, or Topic D Problem Solving. In this case there is also a built-in calculator.
The exercises contained in the E Mathematics 2 application cover the material from the chapters:
14 - 21 - 3rd Unity and
22 - 29 - the Fourth Module,
of the schoolbook of Mathematics of the Elementary School, according to the student's book and notebook and the teacher's book.
In particular, the exercises are from the chapters:
3rd Module
Chapter 14: Fast multiplications and divisions of 10, 100, 1,000
Chapter 15: Reducing the decimal fractional unit
Chapter 16: Fractional units
Chapter 17: Equivalent fractions
Chapter 18: Convert fraction to decimal
Chapter 19: Number Management Strategies
Chapter 20: Managing Numbers
Chapter 21: Statistics - Average
4th Module
Chapter 22: Concept of percentage
Chapter 23: Problems with percentages
Chapter 24: Geometric shapes - Perimeter
Chapter 25: Israeli Shapes
Chapter 26: Square area, rect. rectangle, rect. triangle
Chapter 27: Fraction Multiplication - Reverse Numbers
Chapter 28: Divide measurement into homonymous fractions
Chapter 29: Advanced Problems - Verification.
Efforts have been made that the exercises are such that the student does not need a pen and paper to answer. It is enough to know the methodology well.
The application has been taken into account for its functionality, user-friendliness, interoperability, reliability, ease-of-use. It works on android and mobile tablets of various dimensions and screen resolutions (from 240x320 and above, let's look good on the screen scroll).
Visit our page:
http://i-math-apps.blogspot.gr/
for information, suggestions, comments or remarks.
-------------------------------------------------- -------------------------------------------------- --------------------------------------------------
You can buy apps on Google Play using different payment methods such as:
a simple debit card, or
credit card, or
- with a Google gift card present in many stores.
More information here:
https://support.google.com/googleplay/answer/2651410?hl=en
or here for gift cards:
https://play.google.com/intl/EN_US/about/giftcards/
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