AppRecs review analysis
AppRecs rating 3.3. Trustworthiness 0 out of 100. Review manipulation risk 0 out of 100. Based on a review sample analyzed.
★★★☆☆
3.3
AppRecs Rating
Ratings breakdown
5 star
31%
4 star
6%
3 star
38%
2 star
13%
1 star
13%
About 'Normal Club
Explore Buckcreek in search of paranormal hot spots. From author Philip Armstrong, winner of the Windhammer Prize 2013 and the studio behind The Frankenstein Wars and Heavy Metal Thunder -among other adventure gamebooks.
‘Normal Club is an investigation adventure in which you build (and play as) a team of three members of the West C. High School Competitive Paranormal Investigation Club as they investigate a big scoop and try to beat their academic rivals.
"For a perfectly normal American town, Buckcreek sure has an unusual amount of
paranormal hot spots. While the team might be tempted to stake out the first spooky graveyard or haunted zoo they come across, it might be better if they narrow down their options and actually figure out the location of tonight’s big discovery."
FEATURES
· Explore Buckcreek and the mysterious surroundings in search of paranormal hot spots
· Build your team (including Jim Morrison -the Club’s pet chupacabra and mascot- or not)
· Overcome challenges to progress and collect the right clues
· Comic-like, simple interface
· Binaural audio to create immersive soundscapes
· Interactive narrative with hundreds of (funny) choices
Your team needs the final trophy to knock out the rival team!
Adapted from the gamebook by Philip Armstrong, winner of the Windhammer Prize 2013 for Short Gamebook Fiction.
Color Illustrations: Àlex Santaló.
Binaural Audio & Ambience: Albert Murillo.
‘Normal Club is an investigation adventure in which you build (and play as) a team of three members of the West C. High School Competitive Paranormal Investigation Club as they investigate a big scoop and try to beat their academic rivals.
"For a perfectly normal American town, Buckcreek sure has an unusual amount of
paranormal hot spots. While the team might be tempted to stake out the first spooky graveyard or haunted zoo they come across, it might be better if they narrow down their options and actually figure out the location of tonight’s big discovery."
FEATURES
· Explore Buckcreek and the mysterious surroundings in search of paranormal hot spots
· Build your team (including Jim Morrison -the Club’s pet chupacabra and mascot- or not)
· Overcome challenges to progress and collect the right clues
· Comic-like, simple interface
· Binaural audio to create immersive soundscapes
· Interactive narrative with hundreds of (funny) choices
Your team needs the final trophy to knock out the rival team!
Adapted from the gamebook by Philip Armstrong, winner of the Windhammer Prize 2013 for Short Gamebook Fiction.
Color Illustrations: Àlex Santaló.
Binaural Audio & Ambience: Albert Murillo.
'Normal Club Screenshots
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Reviews for 'Normal Club
Jay_Songz99
Don’t even know
What everyone else said Plus: it suddenly turned everything to Spanish and no matter what I clicked I couldn’t turn it back to english?
Sixfiend
Decent concept, poor execution
Horrible mechanics, there’s almost no skill to the game it’s entirely random. Even if you switch the team up it still is near impossible to do any kind of skill checks. Makes no logical sense that there are four tiers of skill but impossible to get more than three and that’s only in arcane.