The Captain is Dead
Thunderbox Entertainment Ltd.
4.5 ★
61 ratings
$9.99
In this turn-based strategy game, you command the crew to repair ship systems and fight aliens. Includes crew roles, ship systems, and upgrade options.
AppRecs review analysis
AppRecs rating 4.5. Trustworthiness 75 out of 100. Review manipulation risk 21 out of 100. Based on a review sample analyzed.
★★★★☆
4.5
AppRecs Rating
Ratings breakdown
5 star
75%
4 star
13%
3 star
3%
2 star
3%
1 star
5%
What to know
✓
Low review manipulation risk
21% review manipulation risk
✓
Credible reviews
75% trustworthiness score from analyzed reviews
✓
High user satisfaction
75% of sampled ratings are 5 stars
About The Captain is Dead
Based on the frantic and fun board game, this turn-based, survival/strategy puts YOU in the Captain's chair...
You must co-ordinate the crew to repair critical systems and fend off hostile aliens, or you'll share the captain’s fate. From the Chief Engineer, Weapons Officer, and visiting Admiral, all the way down to the Ensign and the ship’s Janitor, you must combine your unique talents to avoid utter annihilation in the cold depths of space!
YOU HAVE THE CONN!
Step into the Captain's chair and command the crew! Each team member has a very particular set of skills that you'll need to leverage to the full if you want to survive, including...
ADMIRAL - A master of plans and evasion.
CYBORG - Immune to the mysterious forces of deep space.
CREWMAN - Gets killed very easily... good thing there is an infinite supply!
COUNSELOR - Can manipulate skills for the best chance of success.
ENSIGN - A fast learner, and even faster runner.
CHIEF ENGINEER - Can fix the ship real quick.
SOLDIER - An expert at taking out aliens.
...with more on the way!
RESISTANCE IS FUTILE!
Defend the ship against an unknown alien nemesis that will do everything they can to blast you to atoms! Fortunately you have state-of-the-art systems to help you out...
BRIDGE - Scan for threats, repair shields and communicate with your crew.
WAR ROOM - The Captain planned ahead, and left emergency dossiers to help you out.
ARMORY - Destroy alien ships with torpedoes, and activate auto-turrets to repel boarders.
CPU CORE - Power-up your crew with skills.
CARGO HOLD - Bust open the cargo pods to grab lasers, scanners, and other helpful gear.
INFIRMARY - He's dead, Jim! Oh wait... no... it's just a flesh wound. That can be fixed here.
SCIENCE LAB - Upgrade the ship, and research spooky, sub-space anomalies.
ENGINEERING - Fix the Jump Core to get the heck outta there!
JUMP TO HYPERSPACE!
If you can stay cool, repel the aliens, protect the crew, and keep the systems operational long enough to repair the Jump Core, then you can activate the engines and escape to Hyperspace!
Or is it Warp Speed? I can never remember...
The Captain is Dead Screenshots
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Reviews for The Captain is Dead
Pglicky
Huge issue ruins game
Will randomly start interpreting room taps as calling the options menu. Fix bug for better review.
TheDustyShadow
Give it a couple tries, then decide
I heard JT Smith in an interview with Gabe Barrett describing the development of this game. I was afraid the frantic nature of the alerts would drive me crazy, but after playing several games I found that the whole game really fits together well (the characters and their abilities, the systems, the ways to try to keep ahead of the alerts). And it is very satisfying to feel that you understand your options, have a strategy, and are able to move in the direction you want, despite the alerts. I played the IOS game which is really a gem with very polished graphics and controls. The IOS version wasn’t clicking for me the first time through (even with its tutorial), but after reading the board game rule book, everything started to make sense, and I found myself playing game after game with harder difficulty levels.