AppRecs review analysis
AppRecs rating 2.7. Trustworthiness 75 out of 100. Review manipulation risk 21 out of 100. Based on a review sample analyzed.
★★☆☆☆
2.7
AppRecs Rating
Ratings breakdown
5 star
21%
4 star
12%
3 star
21%
2 star
18%
1 star
29%
What to know
✓
Low review manipulation risk
21% review manipulation risk
✓
Credible reviews
75% trustworthiness score from analyzed reviews
⚠
Mixed user feedback
Average 2.8★ rating suggests room for improvement
About Dungeon Maker
With easy drag to paint interface you'll be able to build out custom dungeons quickly and easily. No more hassle dealing with hard to use interfaces, Dungeon Maker is the easiest way to design and build dungeons on your mobile devices.
Multiple tile sets allows you get the look just right. Add terrain to add flair to your dungeon. Doors and walls make your dungeon come to life.
When you're done, easily save your maps, and load them later to continue working. Download your finished maps to your device to easily use and share!
Features
- Easy drag to paint interface
- Save and load maps
- Multiple tile sets with more coming
- Add terrain like doors and walls
- Download maps to your device to use and share later
- Future development planned
If you're looking for an easy way to build dungeon maps on your mobile devices Dungeon Maker is the perfect solution.
Dungeon Maker Screenshots
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Reviews for Dungeon Maker
d00nbu66y
Too Many Glitches
The tiles bounce around when you try to place one down. You cannot erase specifics - you have to erase the tile and then place the walls back. The only character is T for the tiles with text. Walls lose their solid black line when you erase a tile they're connected to. Every time I want to zoom in I have to scroll to the left of the screen minimum 3 times before it allows me to zoom.
Sprout
Basic, works, but buggy!
Needs more tiles as others have noted, but the BIGGEST, most aggravating issue is the map corruption. Save a map, come back, and it’s randomly shifted/added tile types next to where you placed them. Mark a chest? There are 2 or 3 more right next to it. Added a door? Same. Constant,across multiple maps. I’m at the point to where when I finish a map, I’m going to do a screen capture and reference it instead.