Dungeon Breakers

Dungeon Breakers icon

Dungeon Breakers

YDIVA Limited

AppRecs review analysis

AppRecs rating 4.7. Trustworthiness 65 out of 100. Review manipulation risk 23 out of 100. Based on a review sample analyzed.

★★★★

4.7

AppRecs Rating

Ratings breakdown

5 star

0%

4 star

100%

3 star

0%

2 star

0%

1 star

0%

What to know

Low review manipulation risk

23% review manipulation risk

High user satisfaction

100% of sampled ratings are 4+ stars (4.7★ average)

About Dungeon Breakers

The most popular Roguelike mobile game presented by a four-man indie development team!

Effie was the main battlefield of the Protoss War in ancient times, through several hundred years of war, Ymir draws the war into an end. In the next two thousand years, humanity used the mighty magical power left in the postwar to facilitate civilization fast-growing, bringing numerous vitality back to this place. Unfortunately, not only the mighty magic power left by war, but there are also countless dungeon and powerful monsters as well...

【Game Features】
-Random dungeon
-Random skill combinations
-Diversified equipment system
-Multiple Job classes
-Mastery system
Dungeon Breakers Screenshots
Screenshot 1Screenshot 2Screenshot 3Screenshot 4Screenshot 5Screenshot 6Screenshot 7Screenshot 8

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Reviews for Dungeon Breakers

Bubbacephus

Solid traditional Roguelike, but it needs more variety

As a fan of traditional Roguelike games, I can say without reservation that this game is a great starting point for a solid Roguelike game, and includes many of the expected features of the genre (i.e. turn-based, random dungeon generation, random loot). This is very much appreciated in a field saturated with games calling themselves roguelikes and having none of the traditional features. I have only been playing for a short time, and have only reached dungeon level 9 maximum, so I can’t speak to the more advanced levels, but in the levels in have reached, the game could use some more variety, particularly in the monster category. Spiders are cool, but if they are all you encounter, it gets a bit dull. Even a few goblins or kobolds would help break the monotony. On the extremely rare occasions when other monster types are encountered, it has been a welcome change of pace, even if the new monster has been very tough to defeat. I hope that there are plans to add more different enemies in future updates. Overall though, I think this is a great beginning that has the potential to become a very fun game, with the right updates. I just may not have the patience to stay with it while waiting for more variety to be implemented.

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