Have your students experience their own personalised learning journey in a one-to-one environment with KUBO PLAY, a digital simulation tool of our physical hands-on screen-free robot, making it easy for early-age students to start coding.
With KUBO Play students will learn how to code, explore and experiment with coding concepts in a digital setting either in the classroom or at home.
Together with the certified standard-aligned digital and blended curriculum (available for free at portal.kubo.education), KUBO Play makes it easy for teachers to introduce computer science, coding, storytelling and other cross-curricular activities into their daily teaching activities in a simple and engaging way.
KUBO Play has three different modes with more than 100 tasks with a certified standard-aligned curriculum available both digital and blended.
Just like our physical product, KUBO Play makes coding as easy as solving a puzzle! - Because in this simulation tool, you will also experience KUBO’s TagTiles®.
KUBO responds to the command within the tile, therefore students get an immediate response to their programs. There is no delay between what they do on the screen and what happens on the virtual table, making it easier to grasp the link between the code and the behaviour.
With KUBO Play students will learn how to code, explore and experiment with coding concepts in a digital setting either in the classroom or at home.
Together with the certified standard-aligned digital and blended curriculum (available for free at portal.kubo.education), KUBO Play makes it easy for teachers to introduce computer science, coding, storytelling and other cross-curricular activities into their daily teaching activities in a simple and engaging way.
KUBO Play has three different modes with more than 100 tasks with a certified standard-aligned curriculum available both digital and blended.
Just like our physical product, KUBO Play makes coding as easy as solving a puzzle! - Because in this simulation tool, you will also experience KUBO’s TagTiles®.
KUBO responds to the command within the tile, therefore students get an immediate response to their programs. There is no delay between what they do on the screen and what happens on the virtual table, making it easier to grasp the link between the code and the behaviour.
Show More