This app uses QR-codes or the visitor geospatial locatin to activate tangible and intangible information about the stories, folklore and history about trails points of interest.
visitors can use their smartphones or tablets while visiting the trails. When walking in the trails, they are able to listen and/or watch information about the places they are traveling. Presented data can be related to history, folklore, heritage, ecology, nature, memories, experiences, stories and others.
The “Lost Stories, Folklore & History” app also uses gamification to motivate participation. It is possible to assign multiple choice questions to a point of interest that can be used to test knowledge of the visitor and at the same time motivates the participant to win points to be in the ranking.
visitors can use their smartphones or tablets while visiting the trails. When walking in the trails, they are able to listen and/or watch information about the places they are traveling. Presented data can be related to history, folklore, heritage, ecology, nature, memories, experiences, stories and others.
The “Lost Stories, Folklore & History” app also uses gamification to motivate participation. It is possible to assign multiple choice questions to a point of interest that can be used to test knowledge of the visitor and at the same time motivates the participant to win points to be in the ranking.
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