Miliana
I love this game so much
😇👹
Rate
5 star it is great that’s it lol
Too many ads
There are way too many ads. I hate ad, so please take away most of them.
Get this game is so good
I love this game so much because it’s really good. I talk to my friends about this game every day. Downloading it today. It is so good my friend already downloaded it and guess what she loved it him too. Oh my gosh that’s why I give it five dollars. I was gonna give 2005
Why?
Choose anGEL JESUS ALWAYS WINS! HE IS KING OF ALL KINGS HE IS NUMBER ONE THIS GAME IS SAD JESUS ALL THE WAY
Awful game
Games centered on the binary of angels and demons often promise moral depth but deliver shallow spectacle. On the surface, the concept seems rich: eternal forces, cosmic judgment, and the tension between good and evil. In practice, however, such games frequently reduce morality to costumes and skill trees. Players are not asked to think ethically; they are asked to pick a side and grind abilities. When morality becomes an aesthetic rather than a system of meaningful choices, the entire premise collapses into gimmickry.
This particular game exemplifies that failure. Angels are portrayed as blandly righteous, demons as cartoonishly cruel, and the world reacts to neither with nuance. The player’s decisions rarely matter beyond cosmetic changes, undermining the very theme the game claims to explore. Instead of grappling with temptation, sacrifice, or consequence, the game relies on repetitive combat and overwrought lore that insists it is profound without ever earning that depth.
Worse still is how the game reflects the attitude of its fictional creator within the story surrounding it. In this allegorical account, criticism of the game is not met with reflection or improvement, but with hostility and abuse of power. The creator, unable to tolerate dissent, responds to negative feedback by symbolically “taking the player’s car”—a metaphor for stripping critics of autonomy and voice—and even attempting to silence them entirely. In the essay’s narrative, this escalates to an attempted assassination, representing the ultimate rejection of dialogue in favor of domination.
This extreme reaction mirrors the game’s own moral emptiness. A world that claims to be about angels and demons should, at minimum, understand the difference between justice and tyranny. Yet both the game and its fictional owner conflate power with righteousness. Anyone who disagrees is treated as an enemy to be punished rather than a voice to be heard. The result is a product that preaches moral absolutism while practicing authoritarian fragility.
Ultimately, a game about angels and demons fails when it forgets humanity. Without empathy, accountability, or room for criticism, the divine themes ring hollow. When even fictional criticism is met with metaphorical violence, the game reveals its true nature: not a meditation on good and evil, but an exercise in ego. And that, more than any design flaw, is why the game is bad.
Not very adicting
Its not very adicting and its not a good god. V. R devil
Scared of the devil side
The devil side is really scary because I hate devils Angeles are the BEST😇