The player controls a circle, the circle is divided into 3-4-5 parts, on each part there is an animal. At the edge of each circle there is a protruding racket, the player controls the circle with the joystick and rotary button, on the screen will appear the foods of the animals (the amount of food by buttons). ). animals) the player's task is to get the most food of the correct animal, each time the correct racket is added points, the wrong racket is deducted 1 life, for a total of 3 lives.
Victory condition: compare with the mode's high score
Losing status: End of 3 lives
The game has 2 game modes:
Nominal: The frequency of occurrence of food gradually increases, the food appears and remains stationary.
Difficulty: The frequency of the appearance of the food increases gradually, the food only appears and moves
Victory condition: compare with the mode's high score
Losing status: End of 3 lives
The game has 2 game modes:
Nominal: The frequency of occurrence of food gradually increases, the food appears and remains stationary.
Difficulty: The frequency of the appearance of the food increases gradually, the food only appears and moves
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