In this simulation game, you design and upgrade a flying bicycle to navigate challenges and improve flying skills. Includes multiplayer races, damage management, and customization options.
AppRecs review analysis
AppRecs rating 4.3. Trustworthiness 77 out of 100. Review manipulation risk 23 out of 100. Based on a review sample analyzed.
★★★★☆
4.3
AppRecs Rating
Ratings breakdown
5 star
73%
4 star
6%
3 star
9%
2 star
3%
1 star
8%
What to know
✓
Low review manipulation risk
23% review manipulation risk
✓
Credible reviews
77% trustworthiness score from analyzed reviews
✓
High user satisfaction
79% of sampled ratings are 4+ stars (4.3★ average)
About Flyboys
Your Own Path to Flying:
Become a young dreamer who builds his flying bicycle. This classic tale inspires all of us who have gazed at the sky full of planes since childhood and dreamed of one day becoming pilots ourselves.
Build, Improve, Soar:
In your small workshop, you will use the successes achieved from flying to gradually enhance your flying bike's potential. The workshop is not just about building the bike but also about discovering hidden challenges that connect you with the game creators.
Competitive Spirit:
Race with friends and measure yourself against others in aerial challenges.
Flyboys Screenshots
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Reviews for Flyboys
Weedrambo
Great game, could use some tweaking
To all the commenters saying you can’t get off the ground, it takes a little practice but it’s easy to do once you get the hang of it. Sometimes the propeller doesn’t engage when I feel like it should have, but I can fly 8/10 until I run out of energy. With that being said, I always run out of energy before the 1600 marker. Have had at least 200 or more flights ranging from 1200-1500 meters, most being around 1400. Anyone past the 1600 mark yet? But I love the originality and the graphics. Great concept as well!
MissYourMark
A Good Start
I liked this game at first and got better at taking off and keeping it in the air. But the only real goal seems to be staying up in the air longer, which gets tedious fast. The upgrades don’t really match the difficulty, and after a few upgrades I’m stuck. I’ve tried a lot but can’t reach the next distance, and it feels more about luck or “getting the feel” than figuring out a strategy. Since most of the gameplay is just staying in the air, it ends up feeling repetitive and monotonous. Adding more variety or different challenges would make it a lot more fun and keep my interest longer. It definitely gets points for originality, and I think it has the foundations of a pretty cool game.