Wizardry Variants Daphne
Free
rated 4.7 stars
About Wizardry Variants Daphne
■ Story
Once every 100 years, the Abyss opens.
It is a curse of death that consumes the continent. A Warlock who coveted Death, devoured people and animals and enveloped the world in despair.
Inheriting the power to seal the Abyss over generations, kings have continued to protect the kingdom from its curse.
But now, the king has vanished, and the world is being consumed by death, moment by moment.
Resistance itself is meaningless.
There is naught but to perish.
■ Adventure with allies
Experience an adventure of your very own with unique allies based on combinations of classes and races.
■ Difficulty with a bite
Perilous traps and mighty foes await in the dungeon. Take on a high difficulty that only Wizardry can offer.
■ Intuitive Controls
Play a full 3D dungeon anytime, anywhere, with one hand on your upright smartphone.
■ Cadre of renowned creators
Main Character Design: Yusuke Kozaki
Manga artist and illustrator; in addition to writing manga, he also does design work for anime and games, and is well known for the fine touches in his character designs.
Boss Monster Design: Katsuya Terada
His work, centered on manga and illustration, includes character designs video games and movies, as well as poster for theater productions.
Sound: Hitoshi Sakimoto
Has composed for more than 130 game titles of all genres. With their rich sound and epic scale, his scores have received tremendous support not only in Japan, but also from overseas.
■ Magnificent cast brings the fully-voiced scenario to life
[English Voice Actors]
Lulunarde: Morgan Cambs
Pulgritte: Dev Joshi
Dylanhardt: Doug Cockle
Elmon: Laurence Bouvard
Vernant: Christopher Ragland
Pickerel: Alex Capon
Leaufonde: Garrick Hagon
Shagtis of Sorrow: Jay Rincon
- Other Voice Actors, etc. -
Beth Robb Adams, Mike Bodie, Sarah Borges, Davis Brooks, Shin-Fei Chen, Doug Cockle, Clare Corbett, Arlene Decker, Sarah Galbraith, Garrick Hagon, Arina Ii, Jules de Jongh, Dev Joshi, Samantha Kamras, Rae Lim,Elsie Lovelock, Meaghan Martin, Gianni Matragrano, Joseph May, Alexander McMorran, Eric Meyers, Sarah Pitard, Christopher Ragland, Matt Reeves, Jay Rincon, Cecily Bednar Schmidt, Kerry Shale, Martin T Sherman, Adam Sims, Ina Marie Smith, Colin Stinton, Alex Vincent, Alexandra Vincent, Glenn Wrage -- Other appearances (in alphabetical order)
[Japanese Voice Actors]
Lulunarde: Inori Minase
Pulgritte: Yui Ishikawa
Dylanhardt: Chikahiro Kobayashi
Elmon: Satomi Korogi
Vernant: Yoshimasa Hosoya
Pickerel: Junya Enoki
Leaufonde: Takaya Hashi
Shagtis of Sorrow: Takehito Koyasu
■What is Wizardry?
Wizardry is a computer role-playing game released in the United States in 1981 with elements such as party organizing, labyrinth exploration, monster fighting, and character development having such a tremendous impact on the various RPGs that followed, that it is often referred to as the origin of RPGs. Numerous sequels have been released, and nearly 40 years after its release, it remains a timeless masterpiece that enjoys strong popularity around the world.
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Wizardry Variants Daphne
Official Site: https://wizardry.info/daphne/
Official Japanese X (Twitter): https://x.com/Wizardry_Daphne
Official English X (Twitter): https://x.com/Wiz_Daphne_en
Official YouTube Channel: https://www.youtube.com/channel/UCdls9RA6g1y4-fbJYSu1P0A
©Drecom Co., Ltd.
Wizardry Variants Daphne Screenshots
Reviews for Wizardry Variants Daphne
Dizzydean418
Amazing dungeon crawler gatcha game
I have to say I was surprised about the unique way you get hero’s and gear in this game I won’t spoil it but it makes for a very special experience. There is room for improvement especially when it comes to initiative and ambushes it’s unclear to the player how you get an ambush or are ambushed the game doesn’t communicate well enough in that direction needs improvement. As well as enemies that you face have no clear health bar or way of telling by looking at them how tough they are besides how bad your party gets wiped by a really hard enemy you didn’t anticipate. The magic and SP system needs attention every time I get half way through a floor I feel like I have exhausted most of my spells and abilities without getting to the boss or final encounter I love the difficulty but not being able to replenish Mana or SP outside of camping and leaving the dungeon seems a bit punishing seeing as checkpoints are often backtracking and enemies can attack you all along the way back to the checkpoint. But overall I want to say I love your game these are just suggestions to take a closer look at these systems. Fantastic job and I can’t wait to get deeper into the game!
RONA ONE
Great game but crashes too frequently
Great game but crashes too frequently
ThatDudeIdk
Bit of a learning curve
Rough start until you really learn the mechanics of the game. Worth it though!
Zwei777
Con&pro
Great game all around One thing tho it’s large in gb
LoadedPotatosoup
Can’t get enough
Gotta say would love a fist type weapon but still absolutely enjoy this dark gatcha
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