With this simulation game, you can manage a magical school, research spells, and build your campus. Includes resource management, multiple storylines, and secret features.
AppRecs review analysis
AppRecs rating 4.6. Trustworthiness 76 out of 100. Review manipulation risk 23 out of 100. Based on a review sample analyzed.
★★★★☆
4.6
AppRecs Rating
Ratings breakdown
5 star
89%
4 star
5%
3 star
1%
2 star
2%
1 star
3%
What to know
✓
Low review manipulation risk
23% review manipulation risk
✓
Credible reviews
76% trustworthiness score from analyzed reviews
✓
High user satisfaction
89% of sampled ratings are 5 stars
About Magic Research
* Cast over a hundred different spells with various effects
* Research magic in various magical schools to discover new, surprising ways to use this power
* Accumulate resources and build the school campus
* Manage a team of researchers and apprentices to lead your school to fame
* Discover tons of hidden new features - when will you unlock the next one?
* Find over eight dozen secret storylines with permanent, game-altering effects
* Restart the game and make faster progress each time with retirement bonuses
* Optimized both for iPhone and iPad
* No ads!
This is the full, complete game. You can transfer save data from the demo by using the Export / Import Save feature available in both the demo and in the full game.
Magic Research Screenshots
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Reviews for Magic Research
everynicknameistaken134
Great game, has bug
On the new iPhone, when I switch away from the game and back, I can swipe menus but can't interact with any buttons. Makes playing a bit of a pain right now. Love the game, one of the best idle game experiences on the market for any platform. The systems are complex but not overly so, the pacing is really well-done, and it's designed in such a way that you don't need to consult a guide which I love. The apprentices system is a great way to give the player a way to automate the game, and the way it's designed means you're always building toward something (adding a new buff/boost, improving your resource collection, etc). Researchers are a great way to passively improve less important or hard-to-train schools. Not having to actively train evocation on weak enemies each run, or constantly enable buffs to slowly train enchantment, makes it far easier to focus on the interesting parts of the game loop. I'm a sucker for games that provide an in-game mechanic for gaining meta-information. Spells to reveal quest requirements or game tips are very cool and provide an important avenue later game to progress without being tied to a wiki page.
GoodGuyKin
The Best Active Play Idle Game
I just completed the main game (have not 100% it yet) and have spent over 56 hours actively playing. This game is an amazing incremental which holds your attention through. It requires active play, but gives you “time pieces” as you are idle, which allows you to speed up gameplay, or do time warps. This allows you to constantly feel like you are actively playing, while allowing you to speed through some grinding parts. Highly recommend the game, easily one of my top 3 mobile games ever. Now onto the second game!