In this card game, you can complete contracts by forming melds and playing strategic moves. Includes multiplayer challenges, themed sets, and power-up options.
AppRecs review analysis
AppRecs rating 3.8. Trustworthiness 75 out of 100. Review manipulation risk 27 out of 100. Based on a review sample analyzed.
★★★☆☆
3.8
AppRecs Rating
Ratings breakdown
5 star
67%
4 star
16%
3 star
4%
2 star
3%
1 star
10%
What to know
✓
Low review manipulation risk
27% review manipulation risk
✓
Credible reviews
75% trustworthiness score from analyzed reviews
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Ad complaints
Many low ratings mention excessive ads
About Phase Contract Rummy
FEATURES
● Play Phase Contract Rummy for free: complete multiple contracts before your opponents do!
● You can challenge your friends or choose to play 1v1 multiplayer
● Level up by earning XP & unlock new amazing rewards
● Make your way through new and exotic themes, each with a fun, new set of contracts or melds
● Use Wild Joker cards, and freeze your opponent cards or power up advantages to increase your chances of winning.
● Pop the balloon after completing your contract, or meld, to unlock fun rewards
● Login everyday to collect even more rewards
● Participate in special events to win fun limited-time prizes
● Get started with an interactive tutorial, or jump right into the game
● Track your progress as you play the core Rummy Game
Phase Contract Rummy is a classic twist on some of your favorite family night card games! This fun combination of “Liverpool Rummy”, “Contract Rummy” and “Gin Rummy” will give you a first class seat to discover some of the world’s most exotic places.
Impress your opponents with your donut-making, loops & barrel roll stuntin’ skills by acquiring daily rewards! Get your passport stamped quicker in order to move on to your next contract with some power-ups and Phase Contract Rummy wild jokers.
Phase Contract Rummy Screenshots
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Reviews for Phase Contract Rummy
Naniguirl
Too many ads
Ads after every hand , EVERY hand
Grammar R
Passport Rummy
FYI—I do not care for the recent changes to this game. “Set” and “run” were much preferable to the new wordy descriptions. I miss the chance to spin the wheel after phase 3, and I don’t like that the final phase has been changed from a run of four to a run of three, so you no longer go down and out. The hints of what to discard to end your turn are annoying. Plus, the link to contact you doesn’t work. These are not major changes to the game, but they’re obnoxious, and will probably make me go back to playing Phase 10. Please consider putting things back to the way they were. Disgruntled long-time player