In this fitness gaming app, you can track your movement and progress through engaging games and maintain a daily fitness journal. Includes movement-based gameplay, leaderboards, and progress tracking features.
AppRecs review analysis
AppRecs rating 3.9. Trustworthiness 82 out of 100. Review manipulation risk 26 out of 100. Based on a review sample analyzed.
★★★☆☆
3.9
AppRecs Rating
Ratings breakdown
5 star
65%
4 star
10%
3 star
7%
2 star
6%
1 star
13%
What to know
✓
Low review manipulation risk
26% review manipulation risk
✓
Credible reviews
82% trustworthiness score from analyzed reviews
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Pricing complaints
Many low ratings mention paywalls or pricing
About BREEZER: Game Yourself Fit
• Lose weight
• Stay steady
• ... with games that all use your movement to progress
Plus:
• Daily fitness journal
• Create your own leaderboards!
• Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
BREEZER: Game Yourself Fit Screenshots
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Reviews for BREEZER: Game Yourself Fit
I tried a lot of fasting apps
Old version better
I came searching for the old store game version and it was gone and replaced with this new stuff. I see why the hype died down and ppl stop playing it. Maybe if it turned back into the way it was with the option of a subscription then it would be better but the way it is now is not likable to people. Another good app gone 😞
Gelasia Kidd
Potential but
It’s really obvious by how much he charges plus the fact there is no month to month charge that the owner doesn’t have a firm grasp on how destitute some of his players are. The hype for the game is dying. Less players means less money. In my opinion opening up a month to month charge would open doors, but the focus on a handful of people playing a lot compared to more people paying less is probably detrimental to the long term sustainability of the game. I suspect he’s aware that many of his players are disabled; the discord has a chronic illness channel; but I think he probably should look at what the budget for a disabled person in various countries really looks like. I like this game and I want it to survive, but part of surviving means keeping players. Killing the game accidentally by forcing large charges all at once isn’t the financial win he thinks he has. Large lifetime charges stop bringing in income eventually and 6 month charges are more than my grocery budget. Month to month charges might be more cost in the long run but at least it won’t leave players starving or going into debt. Again, I like the game. I just think somebody needs to chart the number vs decline of engagement before it goes too far. I don’t disagree with having a paywall, I disagree with how this particular paywall is structured. You need to fund your game, Stephen, I get it. But if people stop playing because of it? There’s gotta be a middle ground.