In this puzzle game, players move tiles to match colors and defeat monsters to find treasures. Includes tile appearance rules based on player movement and RPG-inspired mechanics.
AppRecs review analysis
AppRecs rating 4.5. Trustworthiness 73 out of 100. Review manipulation risk 25 out of 100. Based on a review sample analyzed.
★★★★☆
4.5
AppRecs Rating
Ratings breakdown
5 star
86%
4 star
9%
3 star
4%
2 star
2%
1 star
0%
What to know
✓
Low review manipulation risk
25% review manipulation risk
✓
Credible reviews
73% trustworthiness score from analyzed reviews
✓
High user satisfaction
86% of sampled ratings are 5 stars
About LEVELS II
This is a dungeon where treasures slumber.
Level up and strengthen adventurers, defeat monsters blocking your path, and gather treasures.
# New Feature: Tile Appearance Rules
In previous LEVELS, the color and level of appearing tiles were determined randomly.
However, in this game, the next appearing tile is determined based on how the player moves the tiles.
For example, defeating a red tile will always result in a yellow tile appearing next.
This mechanism adds more logical depth to the puzzle game,
and more deeply integrates the RPG motif of "defeating monsters to get treasure" into the system.
Enjoy the new, upgraded LEVELS with improved rules, operability, and design.
Level up and strengthen adventurers, defeat monsters blocking your path, and gather treasures.
# New Feature: Tile Appearance Rules
In previous LEVELS, the color and level of appearing tiles were determined randomly.
However, in this game, the next appearing tile is determined based on how the player moves the tiles.
For example, defeating a red tile will always result in a yellow tile appearing next.
This mechanism adds more logical depth to the puzzle game,
and more deeply integrates the RPG motif of "defeating monsters to get treasure" into the system.
Enjoy the new, upgraded LEVELS with improved rules, operability, and design.