PSRayTracing
Benjamin Summerton
Free
rated 5.0 stars
About PSRayTracing
This is a GUI frontend for the PSRayTracing implementation of the "Ray Tracing in One Weekend" books by Peter Shirley (and others). Which renders the images in the book faster than the reference code, but also offers other features (e.g. threading, render progress, toggle-able and more).
The source code for this program, as well as a report auditing all of the changes/improvements, is freely available at:
https://github.com/define-private-public/PSRayTracing
The source code for this program, as well as a report auditing all of the changes/improvements, is freely available at:
https://github.com/define-private-public/PSRayTracing
PSRayTracing Screenshots
Reviews for PSRayTracing
star-fish-coder
Books
I saw your book series and was going to buy it because I’ve recently got very interested in graphics and how ray tracing works but I can’t get them because they are only on kindle :( Seems like a great book though
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