Space Fort: The Last Battle Of The Galaxy
Istvan Simon
4.5 ★
10 ratings
Free
AppRecs review analysis
AppRecs rating 4.5. Trustworthiness 55 out of 100. Review manipulation risk 41 out of 100. Based on a review sample analyzed.
★★★★☆
4.5
AppRecs Rating
Ratings breakdown
5 star
80%
4 star
10%
3 star
0%
2 star
0%
1 star
10%
What to know
⚠
Questionable review patterns
41% review manipulation risk - some review patterns appear unusual
⚠
Rating authenticity concerns
High rating concentration (80% 5-star) in sampled ratings
About Space Fort: The Last Battle Of The Galaxy
At the dawn of the third millenium, we've been attacked from space by an alien race that is still unknown to us. We had to leave our planets and seek refuge among the stars. Soon all of our spaceships, fleets and bases have been detected and been destroyed...
All except an old experimental space fort, a classic warmachine with heavy armory, built for destruction. This last remnant of the resistance, has been recently discovered by the enemy. It is certainly the end, but it is up to you how it goes down...
This is where you join the game and take command of the last battle of the galaxy...
Upgrade your Space Fort:
- lightning cannon available (new weapon) - preloaded on every start
- obliterator available (new weapon) - preloaded on every start
- +2 more weapon slots
- +20% faster plasma recharge
- +50% more HP
Space Fort: The Last Battle Of The Galaxy Screenshots
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Reviews for Space Fort: The Last Battle Of The Galaxy
Yea it's a gamer
Love it
I love the game
The Spiny One
I Hate tap to shoot !
"I like to ride my horse and shoot my gun(s)" Most shooters are all about getting good at controlling your character and your weapons. That's why I don't like tap to shoot. However, I have to admit that if you give me enough other stuff to worry about when playing a shooter I don't seem to notice that I'm not really shooting and I can't move. In Space Fort (🖤) the players role is target selection & designation, weapons selection & management, defense, strategy and crisis management. These problems occur in real time - it's an arcade style game. This activity dominates ones attention easily as well as aiming. SF doesn't need maneuvering or positioning and there are no tactics surrounding encountering the enemy. Managing the viewpoint , learning the quirks of the isometric view and keeping abreast of the battle space is just as challenging as moving around is in other shooters. Oh and the guns heat up fast and it matters how targets are tapped out so twitch factor is good. Space Fort shows the old paradigm of fighting increasingly tough waves from a fixed position has a LOT of legs. The powerful sound is impressive. It's orchestral, funky, spooky and cool. The different guns make different sounds which changes as the gun heats and I said the music is the coolest, right ? The pacing and difficulty are pretty mature. The biggest problem is seeing what is going on when your hand is tapping all over the screen but using a stylus helps. Hopefully Space Fort can be further developed but it's a lot of fun now. I decided to add my support when Space Fort was updated in Feb 2017.