In this puzzle game, you solve challenges by manipulating geometric shapes and patterns. Includes an open world, branching storylines, and episodic content.
AppRecs review analysis
AppRecs rating 3.7. Trustworthiness 81 out of 100. Review manipulation risk 28 out of 100. Based on a review sample analyzed.
★★★☆☆
3.7
AppRecs Rating
Ratings breakdown
5 star
45%
4 star
17%
3 star
11%
2 star
9%
1 star
18%
What to know
✓
Low review manipulation risk
28% review manipulation risk
✓
Credible reviews
81% trustworthiness score from analyzed reviews
✓
Good user ratings
62% positive sampled reviews
About Trism II
In July 2008, Steve Demeter launched his indie game TRISM the first day the AppStore opened. TRISM went on to chart in the Top 10 overall for many months, winning a landslide of industry awards. Among a number of media appearances, Apple featured Steve in an Apple keynote as the first of their AppStore developer showcase documentaries.
Released ten years to the day since TRISM and the AppStore first launched, TRISM 2 is a return to form in AppStore gaming. Offering a level of vision and uniqueness that could only be achieved via an indie passion project, TRISM 2 boasts a fully interactive open world, deep narrative storyline, branching subquests, multiple endings, and episodic content.
Trism II Screenshots
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Reviews for Trism II
chuck3000
Nice to see a v2, but needs some work
As a fan of Trism for many years I was happy to see a new version and didn’t mind paying for the work these folks put in. A few things however: Why doesn’t the tilt work to slide the tiles in different direction except down? App crashes especially trying to beat Nanook (whatever his name is) There’s too much “story” for those of us who just want to play. Looking forward to an update to fix the glitches and move on to the next round. Thank you !
Nycgold86
Can’t tilt the phone anymore
You can no longer control where the triangles slide from. It’s always from one direct: upper left.